Table of Contents

Advanced Electronic Warfare

For a more introductory guide to Electronic Warfare, see Electronic Warfare

This article deals with the more advanced aspects of Electronic Warfare.


ECM

Offense

Logistics ships should take priority when looking for ECM or RSD targets. Make an effort to memorize the names of the ships below so you can quickly pick your targets. HAve your logi overview ready to go. These ships offer the best value in terms of Usefulness/Sensor Strength, so take them out.

RaceLogisticsT1 Logistics
Amarr Guardian Augoror
Caldari Basilisk Osprey
Gallente Oneiros Exequror
Minmatar Scimitar Scythe

Perma-jamming a ship has little or no benefit over a 40-50% jam, and is a waste of a jammer. Consider that when a lock is broken, the ship must:

  1. Wait out the jam
  2. Relocate each target
  3. Lock that target

All of this takes time, and this time will be greatly amplified with lag.

Unless it is absolutely unavoidable or imperative that you do so, never jam a ship outside of your optimal range.

If for some reason you are unable to determine the race of the ship, consider the background of the ship icon or use the 'Info' feature and check the requirements. Do not make a habit of the latter method as it is slow and won't help much in laggy situations.

RaceBackground
Amarr Gold
Caldari Blue
Gallente Green
Minmatar Orange

A colour-coded list of ships in alphabetical order with the race indicated is available here.


Defense


Fitting


Fleet Combat


General Tips


ECM Jamming Enhancing Skills

Skill Desired Level Effect Reason
Electronic Warfare IV 5% less capacitor need for ECM modules per skill level. Use less capacitor
Frequency Modulation III 10% bonus to falloff for EW modules per skill level. Increased falloff range
Long Distance Jamming IV 10% bonus to all EW optimal range per level Increased optimal range
Signal Dispersion IV 5% bonus to strength of all ECM jammers per skill level. Better chance to jam
Electronic Superiority Rigging III 10% reduction in Electronic Superiority Rig drawbacks per level. Fewer Shield HP lost due to EW rigs.
Racial ship skill IV Varies by ship type, but usually jam strength and optimal/falloff. For Caldari ships only.

Sensor Strength Overview

Here is a sensor strength ship table to get a sense of what it takes take to jam a specific type of ship:

Ship TypeSensor StrengthShip TypeSensor StrengthShip TypeSensor StrengthShip TypeSensor Strength
Frigates 4 - 9 Interceptors 9 - 12 Assault Frigates 10 - 16 Covert Ops 20 - 24
EAFs 21 - 24 Stealth Bomber 17 - 20 Destroyers 9 - 12 Interdictors 11 - 14
Cruisers 11 - 15 HACs 21 - 25 Recon 24 - 32 HICs 13 - 16
Logistics 17 - 22 Battlecruisers 16 - 23 Command Ships 16 - 19 Battleships 19 - 30
Black Ops 18 - 24 Marauders 11 - 14 Carriers 68 - 80 Dreadnaughts 39 - 48

Super-Carriers and Titans are immune to EWAR. Therefore they are not listed.


Tracking Disrupting

Tracking Disruption is the method by which one reduces the tracking and/or optimal+falloff of another ship's turret systems. It is completely ineffective vs drones or missiles. Therefore it is less popular then other forms of EWAR.

Tracking Disruptors can and should be scripted to focus on one or the other aspect. Against large turrets reducing tracking speed is often the most effective method since they have long range. Against small or medium turrets, reducing range is often the more beneficial choice.

Offense


High-Value Tracking Disruptor Targets

Battleships Battlecruisers HACs Command Ships
Abaddon Brutix Deimos Absolution
Apocalypse Cyclone Eagle Astarte
Armageddon Ferox Muninn Claymore
Hyperion Harbinger Vagabond Eos
Maelstrom Hurricane Zealot Sleipnir
Megathron Talos Vulture
Rokh Naga
Tempest Tornado
Oracle

Common Missile or Drone-Using Ships To Avoid Using Tracking Disruptors Against

Battleships Battlecruisers HACs Command Ships
Dominix Drake Cerberus Damnation
Raven Myrmidon Ishtar Nighthawk
Scorpion Prophecy Sacrilege
Typhoon

Defense

Like ECM, the tracking disruption ship is fragile but has exceptionally long locking range. Follow the same tips as above.


Fitting


Fleet Combat


Remote Sensor Dampening

Remote Sensor Dampening is a form of EWAR that focuses on reducing the locking range and/or increasing the locking time of a targeted ship.

The modules themselves are called Remote Sensor Dampeners (will be abbreviated RSD from now on), and like their direct opposite, Sensor Boosters, are scriptable for either locking range or scan resolution.