Specialized boosting ships for pilots with mining foreman links. Slow and relatively defenseless.
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Rorqual |
Carriers are capital ships which serve as drone platforms (capable of launching up to ten drones including fighters). They can carry up to 1 millon m3 of assembled ships in its ship maintenance bay which is great for moving large fitted ships around during deployments.
Previously known as Motherships, supercarriers command the skies only second to Titans, and are designed to kill other capital ships with devastating efficiency. While they are powerful they still require support fleets to assist them to keep them from being tackled or hold down anything they are attempting to kill.
Force Auxillary are capital ships which serve as excellent logistical platforms (remote repair through triage modules) and are the backbone of any large capital fleet.
Dreadnoughts exist to engage other capital ships and installations such as POS towers and modules, sovereignty structures, and stations. They do so through seige modules which significantly increase damage output at the expense of turret tracking and the ability to be remotely repaired as long as the seige module is active. In terms of training they are a direct extension of training for a T2 sniping battleship. They fit extra-large turrets and/or missile batteries with long and short range variants available. Seige modules render the dreadnought immune to jamming from EWAR.
Titans are effectively T2 dreadnoughts. Once feared as a field-clearing weapon of mass destruction Titans are now toned down into weapons of focused destruction. The Titan-only Doomsday Device functions similar to the Death Star's energy beam of Star Wars fame. The on-board Ship Maintenance Array can hold up to 5Mn m3 of assembled ships.