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eve:pvp:electronic_warfare:start

Electronic Warfare

Electronic Warfare (or EWAR) is one of the most underrated parts of PVP in Eve Online. It's classed as a force multiplier, meaning that it supports and enhances any fleet it is part of, whilst negatively affecting any hostile fleets through a number of means.

If you are past the basics, try Advanced Electronic Warfare


Types

There are two different types of Electronic Warfare, major and minor. Major Electronic Warfare are specifically designed to disable a ships offensive capabilities. Minor Electronic Warfare is designed to prevent ships from escaping combat scenarios.

Major

Electronic Countermeasures

ECM focuses on breaking and preventing ships from targeting and locking other ships

Sensor Dampening

Sensor Dampening focuses on reducing ships targeting range and lock time

Target Painting

Target Painting focuses on increasing ships signature radius increasing the chance of being hit by weapons and drones

Tracking Disruption

Tracking Disruption focuses on reducing the tracking speed and chance of being hit by projectile-based weapons.


Minor

Warp Disruption

Warp Disruption is the use of Warp Disruptors and Warp Scramblers to prevent ships from warping off. This does not prevent ships from using gates.

Warp Disruption Fields

Bubbles are large spheres which prevent warping in an area. They come in two flavors: anchored and deployed. Anchored bubbles are permanent until they are destroyed. Deployed bubbles last 2 minutes if used by an Interdictor and until the module is turned off if used by a Heavy Interdictor. This does not prevent ships from using gates.

Stasis Webifier

Webs slow a ships velocity by a significant amount which can allow ships to close the distance to them much more quickly.


Test Free EWAR

The following ships are stocked in Test Free:


eve/pvp/electronic_warfare/start.txt · Last modified: 2017/02/18 21:49 by conscript