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eve:ships:capitals:chemosh

Chemosh

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Description

The Blood Raider Covenant has found itself needing to match the capabilities of the Amarr Navy and capsuleer alliances in the face of repeated clashes with both foes. Omir Sarikusa has commanded his fanatical followers to adapt to increased prevalence of capital ships in naval warfare by developing their own, marked by the usual perversion of Amarr ship designs to the battle doctrines of the Blood Raider fleets. The Chemosh class dreadnought is such a ship, sporting the Blood Raiders' signature Energy Nosferatu technology.

Helpful Information

To fly capitals, get capital pings and capital SRP you must be in the Capitals group.


Overview

Amarr Dreadnought bonuses (per skill level):

  • 15% bonus to Energy Nosferatu and Energy Neutralizer drain amount

Minmatar Dreadnought bonuses (per skill level):

  • 20% bonus to Stasis Webifier optimal range

Role Bonus:

  • Can fit Siege Modules
  • Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level
  • 25% bonus to Capital Energy Turret damage
  • 5x penalty to Entosis Link duration

Requirements

  • Capital Ships I
    • Advanced Spaceship Command V
      • Spaceship Command V
  • Minmatar Dreadnought I
    • Capital Ships III
      • Advanced Spaceship Command V
        • Spaceship Command V
    • Minmatar Battleship III
      • Spaceship Command IV
      • Minmatar Battlecruiser III
        • Spaceship Command III
        • Minmatar Cruiser III
          • Spaceship Command II
          • Minmatar Destroyer III
            • Minmatar Frigate III
              • Spaceship Command I
    • Tactical Weapon Reconfiguration I
      • Advanced Weapon Upgrades V
        • Weapon Upgrades V
          • Gunnery II
  • Amarr Dreadnought I
    • Capital Ships III
      • Advanced Spaceship Command V
        • Spaceship Command V
    • Amarr Battleship III
      • Spaceship Command IV
      • Amarr Battlecruiser III
        • Spaceship Command III
        • Amarr Cruiser III
          • Spaceship Command II
          • Amarr Destroyer III
            • Amarr Frigate III
              • Spaceship Command I
    • Tactical Weapon Reconfiguration I
      • Advanced Weapon Upgrades V
        • Weapon Upgrades V
          • Gunnery II
  • Jump Drive Operation I
    • Navigation V
    • Warp Drive Operation V
      • Navigation I
    • Science V

Non Reimbursable Fits

NONE AVAILABLE – Feel free to make one and add it, or contact someone in the wiki-office channel in the Discord for help.

eve/ships/capitals/chemosh.txt · Last modified: 2019/02/25 18:25 by Fof