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training:guides:sansha_ded10_tengu_guide

Sansha 10/10 DED Tengu Guide (Fits Outdated)

by Marvin Atram


Overview

This guide will show you how to run a Sansha Nation 10/10 DED Site in 45 minutes. If you would like a video guide instead, watch the video version of the guide. There are two fit variations, if you use the cheaper fit the site will take an additional 8 to 10 minutes. Before you set off on your journey you should have a travel fit ready and all the tools you will need to complete the site. Average reward is 200m to 250m.

Travel

  • Tengu Propulsion - Interdiction Nullifer
  • Tengu Offensive - Covert Ops Reconfiguration
  • Covert Ops Cloaking Device II
  • 2x Warp Core Stabalizers I
  • 1x Inertial Stabilizer II

Cargo Hold

  • Combat Refit
  • Mobile Depot
  • Missile Precision Script
  • Missile Range Script
  • 1500 Scourge Rage Heavy Assault Missiles
  • 3000 Mjolnir Javalin Heavy Assault Missiles
  • 13000 Mjolnir Rage Heavy Assault Missiles

This gives you enough ammo to finish two 10/10's before being required to restock


Fit

Normal

<EFT> [Tengu, Sansha 10/10]

Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Ballistic Control System II

Pithum A-Type Medium Shield Booster Pith X-Type Shield Boost Amplifier Federation Navy 10MN Afterburner Pith X-Type EM Shield Hardener Pith X-Type EM Shield Hardener Missile Guidance Computer II, Missile Range Script

Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile

Medium Capacitor Control Circuit II Medium Capacitor Control Circuit II Medium Hydraulic Bay Thrusters I

Tengu Defensive - Amplification Node Tengu Offensive - Accelerated Ejection Bay Tengu Propulsion - Fuel Catalyst Tengu Electronics - Dissolution Sequencer Tengu Engineering - Augmented Capacitor Reservoir </EFT>

Cheap

<EFT> [Tengu, Cheap 10/10]

Ballistic Control System II Ballistic Control System II Ballistic Control System II

Federation Navy 10MN Afterburner Missile Guidance Computer II, Missile Range Script Gist X-Type EM Shield Hardener Gist X-Type EM Shield Hardener Pithum A-Type Medium Shield Booster Dread Guristas Shield Boost Amplifier Missile Guidance Computer II, Missile Range Script

Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile

Medium Capacitor Control Circuit II Medium Capacitor Control Circuit II Medium EM Shield Reinforcer II

Tengu Defensive - Amplification Node Tengu Propulsion - Fuel Catalyst Tengu Offensive - Accelerated Ejection Bay Tengu Engineering - Augmented Capacitor Reservoir Tengu Electronics - Emergent Locus Analyzer </EFT>


General Tips

  • No structure shooting required except final boss
  • One shot Destroyers with Javalin HAMs and a Missile Precision Script loaded
  • Every red in 10/10 follows you around at various ranges except for Sansha Tyrants who will burn away from you
  • Default Keep At Range: 25km
  • Default Orbit: 2km

Kill Order

  1. Centus Tyrants
  2. Centus Dread Load

The Site

First Room

  • Station located in the middle webs out to 25km
  • You WILL want to manual pilot
  • Four groups of red enemies
  • Kill Battleships while staying out of web range
  • At least one Tyrant in room, there can be more if you're unlucky
    • If you get Tyrant spawns around the station, kill them after Battlecruisers and and before Destroyers
      • You can only approach them at around 10 m/s because of the web and they will out run you
  • Once the Battleships are dead, approach the gate while killing Battlecruisers
  • Don't forget to reload Mjolnir Rage and Missile Range Scripts for the next room

Second Room

  • Sansha Tyrants again and other Battleships
  • Upon warpin, kill the Battleships which is next to you
  • Orbit Central Reprocessing Station in the middle of the room and kill Tyrants
  • If the Tyrants get to about 28-29km away from you it's best to keep at range on them so you can still shoot them
  • Once all the rats are dead, take the gate to the next room

Third Room

  • Only Tyrant Battleships from this room on
    • Shoot the ones that warp in
  • Orbit the structure in the middle
    • Shoot Battleships which are far away from you
      • Battleships will burn away from you, shoot the outliers first
      • Use keep at range and orbit on the Battleships so that you can continue shooting and make sure they don't get out of range
        • If they get out of missile range, lock up Battlecruisers as you chase and kill them until you can shoot the Battleships again
    • If only Destroyers are left, change ammo to Javalin Missiles, load Missile Precision Script and kill them
  • Once you're done, reload Rage Missiles and Range Missile Scripts and take the gate

Fourth Room

  • There are four webbing Towers in the middle
  • Make your way to the LEFT most structure, lock up Webbing Towers and shoot them as they come into range
  • Shoot Battleships next to the structure you're orbiting
  • When the last Battleship closest to the structure dies, move to the right hand side of the room and kill Battleships from left to right
  • Same as other rooms, if you have to burn towards Battleships because they're out of range it's a good idea to lock up Battlecruisers and kill them as you're burning
  • This room has a lot of Destroyers, load Javalin Missiles and Precision Missile Script once you're done with all the other ships
  • Burn back to the gate while killing all the Destroyers and get ready to take the gate to the next room
  • BEFORE entering Final Room, load Scourge Rage Heavy Assault Missiles
  • Final room has a webbing Station that shoots Capital Torpedos and a different resist profile than Sansha Rats
    • Because of Tengu damage bonus, you do more damage to station by loading Scourge Rage Heavy Assault Missiles

Final Room

  • Warp in
  • Face downwards
  • Spam left click and afterburner to get initial velocity before web hits and the torpedo will barely scratch your tank
  • Skip all rats and go straight for station
    • Rats agro on proximity, but you're not burning towards them instead you're burning down
    • No rats should be aggressing you except a couple nearby that do no damage
  • To kill the station, you'll have to reload once and shoot a few more missiles after your first reload
  • Once the station is dead, you've completed the 10/10 and you can orbit the cargo container at 500m to loot
training/guides/sansha_ded10_tengu_guide.txt · Last modified: 2020/06/04 22:13 (external edit)