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eve:ships:capitals:revenant

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Revenant

The Sansha faction version of a Supercarriers and quite possibly the ugliest piece of shit CCP has ever released. Seriously. It looks like a cross between a turd and a kidney stone.

It only gets one extra drone per level instead of three, so it maxes out at 10 drones (like a regular carrier) instead of 20 (like other supercarriers). It gets a double-damage bonus to fighters and fighter-bombers to try to make up for this (bringing it back up to the equivalent of 20 fighters worth of damage). Compare this to the Nyx with 25 fighters worth of damage, or the Aeon and Wyvern with tanking bonuses.

It has no actual bonuses to tanking or damage, so it's pretty much an astoundingly ugly Hel with one extra highslot. That can't use sentries. Or remote armor reps.

Seeing as it is rare as fuck, the principal purpose of the ship is to build it at great cost to the alliance and then sit on it as you can't even get pubbies to pay for it.

History

New with the Sansha incursions, it's a giant E-peen that's designed to separate rich fat pubbies from their money. The blueprint for this thing only drops occasionally in Lowsec, ensuring rarity and the ability of Goons to milk the ugly thing for all it's worth.

Description

Do you know what you are, capsuleer? The truth will not comfort you. You are a frightened child running headfirst towards oblivion.

And I? I am the only one who tried to stop you. I am the Messiah that you turned against.

You persecuted me, hunted my children. Vowed to burn my Promised Land to ash.

Now I have returned, and I know you better than you know yourself.

I will vanquish your fear, and commute your flesh to dust.

- Sansha Kuvakei

Bonuses

Special Ability:

  • 100% bonus to fighter, fighter-bomber damage and hitpoints
  • 100% chance of getting laughed at when you show up in fleet with one.

Amarr Carrier Skill Bonuses:

  • 10% bonus to fighter and fighter-bomber max velocity per level (MWD speed only)
  • Can fit 1 additional Warfare Link module per level

Caldari Carrier Skill Bonuses:

  • 50% bonus to Capital Energy and Shield transfer range per level
  • Can deploy 1 additional Fighters or Fighter Bombers or Drones per level (vs. 3 with other Supercarriers)

Role Bonuses:

  • 99% reduction in CPU need for Warfare Link modules
  • Can fit Projected Electronic Counter Measures
  • 200% bonus to Fighter or Fighter Bomber control range
  • Immune to all forms of Electronic Warfare

Effective Hit Points Without Overheat

Without Implants and Fleet Booster: 23,305,038 With Implants and Without Fleet Booster: 24,470,289 With Implants and Fleet Boosting Leviathan w/Mind Link: 40,986,148

Effective Hit Points With Overheat

Without Implants and Fleet Booster: 39,559,538 With Implants and Without Fleet Booster: 41,537,515 With Implants and Fleet Boosting Leviathan w/Mind Link: 71,547,022

=Fittings=

NEEDS UPDATE

eve/ships/capitals/revenant.1467344150.txt.gz · Last modified: 2016/07/01 03:35 by conscript