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eve:pvp:pvp_ship_roles:training:pvp_ship_roles:start:start

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Ship Roles

Tacklers

The purpose of a tackler is to keep the enemy ships from warping away/moving around. This is accomplished by the use of Warp Scramblers/Disruptors and Stasis Webifiers. In some situations Warp Disruption Bubbles can be used, and even Interdictor Bubbles.


Direct Damage

The purpose of direct damage ships is to destroy the enemy ships as fast as possible. Most of the time this means Battleships, Battlecruisers or HACs. There are also a couple philosophies ships in this role can have:


Support

Support ships concentrate mostly on suppressing enemy fleet capabilities with Electronic Warfare, and sometimes enhancing friendly ships. Support are mostly composed of Combat Recon Cruisers, Force Recon Cruiser and some frigates, making them great counters for other support fleets and fighters.


Reconnaissance

Fleet Boosting

Ships that fit modules that give a bonus to the entire fleet are Command Ships.

Anti-Support

Large fleets will often have a dedicated section that protects the large fleet from interference. This is called the anti-support fleet.

AFK Cloakers

Can be quite disruptive in red ratting systems.

eve/pvp/pvp_ship_roles/training/pvp_ship_roles/start/start.1486857746.txt.gz · Last modified: 2017/02/12 00:02 by conscript