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Distress Beacon


Force required

  • Scout sites Fleet of 3 - 5 pilots
  • 1 logistics or spidertanking
  • Sites take about 15 - 20 minutes

Military information

Incursions sansha transmission.png Your primary objective is to assist a civilian Orca-class vessel currently being pinned down by Sansha forces. The Orca will be able to escape as soon as you can secure the area. This is a target of opportunity, and has minimal impact on the larger anti-Sansha campaign.

Background Information

Conventional Sansha attacks upon shipping and trade vessels have been drastically reduced in effectiveness over the last decades, thanks to heightened vigilance and a general increase in fleet preparedness. These factors alone make the new Sansha attacks relatively minor in scale. Although Sansha forces are selecting targets with a newfound sense of opportunism not traditionally demonstrated, they are nonetheless much the same attack patterns experienced in previous years. Adapting to the challenges of smarter target selection and improved military technologies remains the primary concern. Synopsis from ISHAEKA-0089. DED Special Operations. Authorized for Capsuleer dissemination.


Below is a list of enemies that spawn in this site.

NameSig (m)Speed (m/s)Orbit (km) / Speed (m/s)EWarDamage (dps) / Volley (hp)Range (km)EHP (x1000)
Arnon Epithalamus215130050 / 210Jam164 / 90011365
Antem Neo184135060 / 205-168 / 840146-17688
Eystur Rhomben49336011 / 560-120 / 60010-129
Jel Rhomben49336011 / 560-48 / 24010-123
Lirsautton Parichaya12514008 / 158-440 / 66006925
Mara Paleo65205060 / 310RR Shield--30
Niarja Myelen53276015 / 405Jam / Neut--4
Orkashu Myelen5327605 / 405Jam / Neut--3
Romi Thalamus200152018 / 205-320 / 160023-33106
Uitra Telen300150030 / 260-132 / 66023-33132
Vylade Dien42217060 / 170Warfare Links--275
Youl Meten3325508 / 410Web38 / 19210-123


This is a generic kill order that works no matter what fleet you're running. Certain special doctrines or fleet compositions could change some things in order to optimize their fleet efficiency, so this isn't necessarily the only kill order, but it works.

#Targets for the entire fleetReason
Regular TargetsSmall Targets
1Niarja MyelenThe Niarja Myelens and Orkashu Myelens because they jam and neut. The Lirsautton Parichayas before the Arnon Epithalamus if there are too many, because of their damage and since they are easy to kill. Other way around if there are fewer Lirsauttons
Orkashu Myelen
Lirsautton Pariachaya
Arnon Epithalamus
3Mara Paleo-The Mara because it has remote shield boost capabilities
Vylade Dien-The Vylade because it increases the resist for all the other ships
4Romi ThalamusEystur RhombenRomis first as they pose the biggest threat, then Antem Neos before Uitras because they do slightly more damage and are easier to kill. Eysturs and Jels before Youls despite the web as they are a bit stronger
Antem NeoJel Rhomben
Uitra TelenYoul Meten


Initial research didn't show any triggers. The last enemy killed in each wave triggers the next, so there is no risk of accidentally triggering the next wave before you finish your current one.

Special Requirements

There are no special requirements for this site.

Hints & Tips

  • There are three waves in this site, most spawning around the Civilian Orca, 10 - 15 km away from the warp-in.
  • There are no ships capable of warp disrupting or warp scrambling you in this site, which means you can warp out at any time.
  • None of the Sansha will actually engage the Civilian Orca, so there is no need to protect it, just drive the Sansha off. You can even destroy the Orca, complete the site and still get your reward.
  • There are regular asteroids present in this site. While the amount appears to be random (9 - 63 k units of ore, average about 30 - 35 k units), there will always be the following asteroids: 8 x Concentrated Veldspar, 8 x Massive Scordite, 8 x Scordite and 8 x Veldspar.
eve/pve/incursions/encounters/scout/distress_beacon.txt · Last modified: 2017/02/07 19:19 by conscript