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Mining Policy

Spirit of these Rules

The spirit of the rules within this page are to provide a system where rocks are available to all time zones, enable fair ways to make ISK, and prevent cherry-picking. If you interpret these rules in any other way, and attempt to rules lawyer, you will likely be subject to commissar.

These rules only apply to Colossal and Enormous anomalies.

§1 Rock Mining Rules & Guidelines

  1. Don't be a dick.
  2. It is strongly suggested that you be in Outer Passage Standing Fleet in game, in the Standing fleet TEST Mumble comms, and in the NEU-UD Supercap Umbrella: NEU-UD Super Range.
  3. EVERYTHING must be mined before the Mercoxit
    • The first person to land on a rock gets the rock with the following additions and you may not double up without permission until the anom is out of free rocks (this applies to mining drones aswell)
    • Mercoxit can be doubled up on to ensure belts are cleared in a timely manner.
  4. People caught waiting around until the 'trash' ore is gone to mine Mercoxit risk being shot by a Diplomat.
  5. Subcaps owned by the same person will be expected to mine the same rock.
    • If you have a rorq and subcaps, you can put your subcaps on a different rock than the rorq.
  6. You should be able to identify who is mining a rock at any time. At a minimum this means you must have turret and launcher effects enabled on a single account. “I don't have turret effects on” will not be an excuse for non-compliance with these rules.

See Also Gas-huffing Policy

See Also Ice Mining Policy

diplo/bylaws/mining_policy.txt · Last modified: 2023/03/12 06:54 by djrandar