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Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.

Developer: Core Complexion

Core Complexion's ships are unusual in that they favor electronics and defense over the “lots of guns” approach traditionally favored by the Minmatar.

Helpful Information

Combining a very good tank with excellent selectable damage and great speed, the Sabre is an excellent small gang or solo interdictor. Additionally, skills learned from flying an interdictor will make you a useful pilot throughout your entire EVE career. No fleet is complete without a competent dictor pilot and his favorite ship.


Minmatar Destroyer bonuses (per skill level):

  • 5% bonus to Small Projectile Turret damage
  • 10% bonus to Small Projectile Turret tracking speed

Interdictors bonuses (per skill level):

  • 10% bonus to Small Projectile Turret falloff
  • 10% reduction in Microwarpdrive signature radius penalty

Role bonuses:

  • Can fit Interdiction Sphere Launcher


  • Minmatar Destroyer V
    • Minmatar Frigate III
      • Spaceship Command I
  • Interdictors I
    • Spaceship Command IV
    • Graviton Physics I
      • Science V
      • Power Grid Management V
    • Propulsion Jamming V
      • CPU Management III
      • Navigation II

Non Reimbursable Fits

NONE AVAILABLE – Feel free to make one and add it, or contact someone in the wiki-office channel in the Discord for help.

eve/ships/destroyers/sabre.txt · Last modified: 2019/04/16 20:29 by Fof