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eve:ships:destroyers:heretic

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Heretic

Overview


Required skills

  • Amarr Destroyer V
    • Amarr Frigate III
      • Spaceship Command I
  • Interdictors I
    • Spaceship Command IV
    • Graviton Physics I
      • Science V
      • Power Grid Management V
    • Propulsion Jamming V
      • CPU Management III
      • Navigation II

Ship Description

Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.

Developer: Khanid Innovations

In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.

Traits

Amarr Destroyer Skill Bonuses (Per Skill Level):
10% bonus to Light Missile and Rocket max velocity
5% bonus to Light Missile launcher and Rocket launcher rate of fire

Interdictors Skill Bonuses (Per Skill Level):
4% bonus to all armor resistances
10% reduction in Microwarpdrive signature radius penalty

Role Bonus:
Can fit Interdiction Sphere Launcher

Fittings


PVP

Small Gang Heretic

[Heretic, Small Gang Heretic]

Overdrive Injector System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Catalyzed Cold-Gas I Arcjet Thrusters
Medium F-S9 Regolith Shield Induction
Initiated Harmonic Warp Scrambler I

Rocket Launcher II, Caldari Navy Mjolnir Rocket
Rocket Launcher II, Caldari Navy Mjolnir Rocket
Rocket Launcher II, Caldari Navy Mjolnir Rocket
Rocket Launcher II, Caldari Navy Mjolnir Rocket
Improved Cloaking Device II
Interdiction Sphere Launcher I, Warp Disrupt Probe
[empty high slot]
[empty high slot]

Small Polycarbon Engine Housing I
Small Polycarbon Engine Housing I

JEFFRAIDER's Ultimate Fucking Probing Cyno Heretic

[Heretic, JEFFRAIDER's Ultimate Fucking Probing Cyno Heretic]

Co-Processor II
Co-Processor II
Co-Processor II

Limited 1MN Microwarpdrive I
Medium Azeotropic Ward Salubrity I
[empty mid slot]

Prototype Cloaking Device I
125mm Light 'Scout' Autocannon I, EMP S
Sisters Expanded Probe Launcher, Sisters Combat Scanner Probe
Interdiction Sphere Launcher, Warp Disrupt Probe
Cynosural Field Generator
[empty high slot]
[empty high slot]
[empty high slot]

Small Processor Overclocking Unit I
Small Processor Overclocking Unit I

This fit has everything you could possibly ever want in a Hero Dictor. Probe down enemy capital ships, get a cyno capital on standby, then warp in, bubble up, shoot your whore gun once, and then cyno up and BROADCAST.

If God is kind, your secondary cyno should land on field just before you die.

eve/ships/destroyers/heretic.1555445740.txt.gz · Last modified: 2019/04/16 20:15 by Fof