This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
eve:ships:destroyers:heretic [2019/02/21 17:37] Fof |
eve:ships:destroyers:heretic [2019/04/16 20:19] (current) Fof created |
||
---|---|---|---|
Line 1: | Line 1: | ||
====== Heretic ====== | ====== Heretic ====== | ||
+ | <WRAP round column alert 60%>Looking for **[[military:doctrines:start|DOCTRINE FITS]]**?</WRAP> | ||
+ | ---- | ||
{{https://image.eveonline.com/Render/22452_256.png?nolink}} | {{https://image.eveonline.com/Render/22452_256.png?nolink}} | ||
+ | ===== Description ===== | ||
+ | Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft. | ||
+ | Developer: Khanid Innovations | ||
+ | |||
+ | In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat. | ||
+ | ====Helpful Information==== | ||
+ | |||
+ | ---- | ||
===== Overview ===== | ===== Overview ===== | ||
- | ---- | + | |
- | ==== Required skills ==== | + | Amarr Destroyer Skill Bonuses (Per Skill Level): |
+ | * 10% bonus to Light Missile and Rocket max velocity | ||
+ | * 5% bonus to Light Missile launcher and Rocket launcher rate of fire | ||
+ | |||
+ | Interdictors Skill Bonuses (Per Skill Level): | ||
+ | * 4% bonus to all armor resistances | ||
+ | * 10% reduction in Microwarpdrive signature radius penalty | ||
+ | |||
+ | Role Bonus: | ||
+ | * Can fit Interdiction Sphere Launcher | ||
+ | |||
+ | ---- | ||
+ | ===== Requirements ===== | ||
* Amarr Destroyer V | * Amarr Destroyer V | ||
* Amarr Frigate III | * Amarr Frigate III | ||
Line 18: | Line 41: | ||
* Navigation II | * Navigation II | ||
- | ==== Ship Description ==== | ||
- | Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft. | ||
- | |||
- | Developer: Khanid Innovations | ||
- | |||
- | In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat. | ||
- | |||
- | ==== Traits ==== | ||
- | **Amarr Destroyer Skill Bonuses (Per Skill Level):**\\ | ||
- | **10%** bonus to **Light Missile** and **Rocket** max velocity\\ | ||
- | **5%** bonus to **Light Missile** launcher and **Rocket** launcher rate of fire | ||
- | |||
- | **Interdictors Skill Bonuses (Per Skill Level):**\\ | ||
- | **4%** bonus to all armor resistances\\ | ||
- | **10%** reduction in **Microwarpdrive** signature radius penalty | ||
- | |||
- | **Role Bonus:**\\ | ||
- | Can fit **Interdiction Sphere Launcher** | ||
- | |||
- | ===== Fittings ===== | ||
---- | ---- | ||
- | ==== PVP ==== | + | ===== Non Reimbursable Fits ===== |
- | === Small Gang Heretic === | + | NONE AVAILABLE – Feel free to make one and add it, or contact someone in the wiki-office channel in the Discord for help. |
- | <code>[Heretic, Small Gang Heretic] | + | |
- | + | ||
- | Overdrive Injector System II | + | |
- | Nanofiber Internal Structure II | + | |
- | Nanofiber Internal Structure II | + | |
- | + | ||
- | Catalyzed Cold-Gas I Arcjet Thrusters | + | |
- | Medium F-S9 Regolith Shield Induction | + | |
- | Initiated Harmonic Warp Scrambler I | + | |
- | + | ||
- | Rocket Launcher II, Caldari Navy Mjolnir Rocket | + | |
- | Rocket Launcher II, Caldari Navy Mjolnir Rocket | + | |
- | Rocket Launcher II, Caldari Navy Mjolnir Rocket | + | |
- | Rocket Launcher II, Caldari Navy Mjolnir Rocket | + | |
- | Improved Cloaking Device II | + | |
- | Interdiction Sphere Launcher I, Warp Disrupt Probe | + | |
- | [empty high slot] | + | |
- | [empty high slot] | + | |
- | + | ||
- | Small Polycarbon Engine Housing I | + | |
- | Small Polycarbon Engine Housing I</code> | + | |
- | + | ||
- | === JEFFRAIDER's Ultimate Fucking Probing Cyno Heretic === | + | |
- | <code>[Heretic, JEFFRAIDER's Ultimate Fucking Probing Cyno Heretic] | + | |
- | + | ||
- | Co-Processor II | + | |
- | Co-Processor II | + | |
- | Co-Processor II | + | |
- | + | ||
- | Limited 1MN Microwarpdrive I | + | |
- | Medium Azeotropic Ward Salubrity I | + | |
- | [empty mid slot] | + | |
- | + | ||
- | Prototype Cloaking Device I | + | |
- | 125mm Light 'Scout' Autocannon I, EMP S | + | |
- | Sisters Expanded Probe Launcher, Sisters Combat Scanner Probe | + | |
- | Interdiction Sphere Launcher, Warp Disrupt Probe | + | |
- | Cynosural Field Generator | + | |
- | [empty high slot] | + | |
- | [empty high slot] | + | |
- | [empty high slot] | + | |
- | + | ||
- | Small Processor Overclocking Unit I | + | |
- | Small Processor Overclocking Unit I</code> | + | |
- | + | ||
- | This fit has everything you could possibly ever want in a Hero Dictor. | + | |
- | Probe down enemy capital ships, get a cyno capital on standby, then warp in, bubble up, shoot your whore gun once, and then cyno up and BROADCAST. | + | |
- | + | ||
- | If God is kind, your secondary cyno should land on field just before you die. | + |