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The Wyvern is the Caldari Super Carrier. It is capabale of fielding the hardest tank of the supercarriers over a slave'd Aeon. Because of its total active tank and higher cap requirements it's more vunerable to neutralization than the Aeon / Nyx. Super Carriers are capable of fielding Fighter and Fighter Bombers. With Caldari Carrier V it is able to launch up to 10 Fighter/Fighter Bombers at one time.
TEST, however, being the special snowflakes that we are, have adopted a Shield supercapital fleet necessitated by our switch to Chimeras as our primary Slowcat.
tl;dr Train for a Wyvern instead of an Aeon.
The Wyvern is based on documents detailing the design of the ancient Raata empire’s seafaring flagship, the Oryioni-Haru. According to historical sources the ship was traditionally taken on parade runs between the continent of Tikiona and the Muriyuke archipelago, seat of the Emperor, and represented the pride and joy of what would one day become the Caldari State. Today’s starfaring version gives no ground to its legendary predecessor; with its varied applications in the vast arena of deep space, the Wyvern is likely to stand as a symbol of Caldari greatness for untold years to come.
The Wyvern measures 3,300 meters long.
Role Bonus:
Caldari Carrier bonuses (per skill level):
<EFT> [Wyvern,Full Tank]
Damage Control II Caldari Navy Power Diagnostic System Caldari Navy Power Diagnostic System Caldari Navy Power Diagnostic System
Pith X-Type EM Ward Field Pith X-Type EM Ward Field Pith X-Type Kinetic Deflection Field Pithum A-Type Adaptive Invulnerability Field Pithum A-Type Adaptive Invulnerability Field Pith X-Type Explosive Deflection Field Pith X-Type Thermic Dissipation Field Pith X-Type Thermic Dissipation Field
Capital Murky Shield Screen Transmitter I Capital Murky Energy Transmitter I Capital Murky Energy Transmitter I Remote ECM Burst I Setele's Modified Large Plasma Smartbomb Selynne's Modified Heavy Energy Neutralizer
Large Core Defense Field Extender II Large Core Defense Field Extender II Large Core Defense Field Extender II </EFT>
Which officer or faction modules you have doesn't matter that much. For smartbombs you want at least 8km range, preferably greater than 8.5km. Smartbombs pop dictor bubbles and enemy fighter bombers. For neuts it's also about range. A hictor with a T2 infinipoint and HIC V can point out to 36 kilometers. Only the very best officer neuts can hit that far. The neut in the fit above hits to 33.6 km and costs a little under a bil usually.