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eve:ships:capitals:wyvern [2016/02/20 05:44]
cubefury
eve:ships:capitals:wyvern [2020/06/04 22:13] (current)
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-======Wyvern====== +====== Wyvern ====== 
-=====Overview=====+<WRAP round column alert 60%>​Looking for **[[military:​doctrines:​start|DOCTRINE FITS]]**?</​WRAP>​ 
 +---- 
 +{{https://​image.eveonline.com/​Render/​23917_256.png?​nolink}} 
 +===== Description ​===== 
 +The Wyvern is based on documents detailing the design of the ancient Raata empire'​s seafaring flagship, the Oryioni-Haru. According to historical sources the ship was traditionally taken on parade runs between the continent of Tikiona and the Muriyuke archipelago,​ seat of the Emperor, and represented the pride and joy of what would one day become the Caldari State. Today'​s starfaring version gives no ground to its legendary predecessor;​ with its varied applications in the vast arena of deep space, the Wyvern is likely to stand as a symbol of Caldari greatness for untold years to come. 
 +====Helpful Information==== 
 +<color #​ed1c24>​**To fly supercapitals,​ get supercapital pings and supercapital SRP you must be in the [[military:​capitals:​apply#​joining_supercapitals|Supercapitals]] group.**</​color>​
  
-The Wyvern is the Caldari ​Super Carrier. It is capabale of fielding the hardest tank of the supercarriers over a slave'​d [[Aeon]]. Because of its total active tank and higher cap requirements it's more vunerable to  +---- 
-neutralization ​ than the [[Aeon]] / [[Nyx]]. ​  Super Carriers are capable of fielding ​Fighter ​and Fighter Bombers. With Caldari Carrier V it is able to launch up to 10 Fighter/​Fighter Bombers at one time. +===== Overview ===== 
- +Caldari Carrier ​bonuses (per skill level): 
-TEST, however, being the special snowflakes that we are, have adopted a Shield ​supercapital fleet necessitated by our switch to Chimeras as our primary Slowcat. +  ​* 5% bonus to Fighter ​damage 
- +  * 4% bonus to all shield resistances 
-tl;dr Train for a Wyvern instead of an Aeon. +  * 5+ bonus to ship warp core strength 
- +  * 5% reduction in ECM Jammer Burst Projector cycle time 
-The Wyvern is based on documents detailing the design of the ancient Raata empire’s seafaring flagship, the Oryioni-Haru. According ​to historical sources the ship was traditionally taken on parade runs between the continent ​of Tikiona and the Muriyuke archipelago,​ seat of the Emperor, and represented the pride and joy of what would one day become the Caldari State. Today’s starfaring version gives no ground ​to its legendary predecessor;​ with its varied applications in the vast arena of deep space, the Wyvern is likely ​to stand as a symbol of Caldari greatness for untold years to come. +  * 2% bonus to Shield ​Command and Information Command burst strength and duration 
- +Role Bonus: 
-The Wyvern measures 3,300 meters long.+  * Can fit Networked Sensor Array 
 +  * Can fit Burst Projectors 
 +  * Can use two Command Burst modules 
 +  * 200% bonus to Command Burst area of effect range 
 +  * Can launch LightSupport ​and Heavy Fighters 
 +  * Can lock at extended ranges 
 +  * 400% bonus to Armor Plates ​and Shield Extenders 
 +  * 50% bonus to Remote Sensor Dampener resistance 
 +  * 50% bonus to Stasis effect resistance 
 +  * 50% increase ​to Remote Electronic Assistance impedance 
 +  * 5x penalty to Entosis Link duration
  
 ---- ----
-====Requirements====+===== Requirements ​=====
   * Capital Ships I   * Capital Ships I
     * Advanced Spaceship Command V     * Advanced Spaceship Command V
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 ---- ----
-====Traits==== +===== Non Reimbursable Fits ===== 
-Role Bonus: +NONE AVAILABLE – Feel free to make one and add it, or contact someone in the wiki-office channel ​in the Discord for help.
-  * 200% bonus to Fighter and Fighter Boomber control range +
-  * 100% bonus to Fighter, Fighter Bomber hitpoints and damage +
-  * Can fit Remote ECM Burst +
-  * Immune to all forms of Electronic Warfare +
-  * This ship class is only capable of carrying Fighters and Fighter Bombers in its drone bay +
-  * 5x penalty to Entosis Link cycle time +
- +
-Caldari Carrier bonuses (per skill level): +
-  * 40% bonus to Capital Remote Capacitor Transmitter and Capital Remote Shield Booster range +
-  * 4% bonus to all Shield resistances +
-  * Can deploy 1 additional Fighter or Fighter Bomber +
-  * Can fit 1 additional Warfare Link module  +
- +
----- +
-====Fitting==== +
- +
-<​EFT>​ +
-[Wyvern,​Full Tank] +
- +
-Damage Control II +
-Caldari Navy Power Diagnostic System +
-Caldari Navy Power Diagnostic System +
-Caldari Navy Power Diagnostic System +
- +
-Pith X-Type EM Ward Field +
-Pith X-Type EM Ward Field +
-Pith X-Type Kinetic Deflection Field +
-Pithum A-Type Adaptive Invulnerability Field +
-Pithum A-Type Adaptive Invulnerability Field +
-Pith X-Type Explosive Deflection Field +
-Pith X-Type Thermic Dissipation Field +
-Pith X-Type Thermic Dissipation Field +
- +
-Capital Murky Shield Screen Transmitter I +
-Capital Murky Energy Transmitter I +
-Capital Murky Energy Transmitter I +
-Remote ECM Burst I +
-Setele'​s Modified Large Plasma Smartbomb +
-Selynne'​s Modified Heavy Energy Neutralizer +
- +
-Large Core Defense Field Extender II +
-Large Core Defense Field Extender II +
-Large Core Defense Field Extender II +
-</​EFT>​ +
- +
- +
-=== Modules ​to Carry === +
-  * 1x Heavy Unstable Energy Neutralizer +
-  * 1x Large Named or T2 Smartbomb +
-  * 1x Improved Cloaking Device II +
-  * 8x Cap Recharger II +
-  * 4x Capacitor Power Relay II +
-  * 3x Energized Adaptive Nano Membrane II +
-  * 2x Sensor Booster II or 1x Faction +
-  * 2x Scan Resolution +
-  * 1x Cynosural Field Generator I +
-  * 2x Target Painter II or Faction +
-  * 2x Stasis Webifier II or Faction +
-  * 2x Warp Disruptor II or Faction +
-  * 2x Warp Scrambler II or Faction +
-  * 3,000x Liquid Ozone +
- +
-=== Recommended Implants === +
-  * Slot 6: Inherent Implants '​Squire'​ Energy Systems Operations EO-606 +
-  * Slot 7: Zainou '​Gnome'​ Shield Management SM-706 +
-  * Slot 8: Inherent Implants '​Squire'​ Energy Management EM-806 +
-  * Slot 9: Zainou '​Gnome'​ Shield Operation SP-906 +
- +
-=== Recommended Boosters === +
-  * Strong Mindflood Booster +
- +
-Which officer ​or faction modules you have doesn'​t matter that much.  For smartbombs you want at least 8km range, preferably greater than 8.5km. ​ Smartbombs pop dictor bubbles and enemy fighter bombers. ​ For neuts it's also about range. ​ A hictor with a T2 infinipoint and HIC V can point out to 36 kilometers. ​ Only the very best officer neuts can hit that far.  The neut in the fit above hits to 33.6 km and costs a little under a bil usually +
eve/ships/capitals/wyvern.1455947066.txt.gz · Last modified: 2016/02/20 05:44 (external edit)