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eve:ships:capitals:wyvern [2016/01/29 19:38]
shadowkiller created
eve:ships:capitals:wyvern [2020/06/04 22:13] (current)
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-{{:eve:​ships:​capitals:​23917_256.png?​nolink|}}+====== Wyvern ====== 
 +<WRAP round column alert 60%>​Looking for **[[military:​doctrines:​start|DOCTRINE FITS]]**?</​WRAP>​ 
 +---- 
 +{{https://​image.eveonline.com/​Render/​23917_256.png?​nolink}} 
 +===== Description ===== 
 +The Wyvern is based on documents detailing the design of the ancient Raata empire'​s seafaring flagship, the Oryioni-Haru. According to historical sources the ship was traditionally taken on parade runs between the continent of Tikiona and the Muriyuke archipelago,​ seat of the Emperor, and represented the pride and joy of what would one day become the Caldari State. Today'​s starfaring version gives no ground to its legendary predecessor;​ with its varied applications in the vast arena of deep space, the Wyvern is likely to stand as a symbol of Caldari greatness for untold years to come. 
 +====Helpful Information==== 
 +<color #​ed1c24>​**To fly supercapitals,​ get supercapital pings and supercapital SRP you must be in the [[military:​capitals:​apply#​joining_supercapitals|Supercapitals]] group.**</​color>​
  
-====Overview===+---- 
- +===== Overview ===== 
-The Wyvern is the Caldari Super Carrier. It is capabale of fielding the hardest tank of the supercarriers over a slave'​d [[Aeon]]. Because of its total active tank and higher cap requirements it's more vunerable to  +Caldari Carrier ​bonuses (per skill level)
-neutralization ​ than the [[Aeon]] / [[Nyx]]. ​  Super Carriers are capable of fielding Fighter and Fighter Bombers. With Caldari Carrier V it is able to launch up to 10 Fighter/​Fighter Bombers at one time. +  * 5% bonus to Fighter damage 
- +  * 4% bonus to all shield ​resistances 
-TEST, however, being the special snowflakes that we are, have adopted a Shield supercapital fleet necessitated by our switch to Chimeras as our primary Slowcat. +  * 5+ bonus to ship warp core strength 
- +  * 5% reduction in ECM Jammer Burst Projector cycle time 
-tl;dr Train for a Wyvern instead of an Aeon. +  * 2% bonus to Shield Command and Information Command burst strength and duration
- +
-==Description== +
- +
-The Wyvern is based on documents detailing the design of the ancient Raata empire’s seafaring flagship, the Oryioni-Haru. According to historical sources the ship was traditionally taken on parade runs between the continent of Tikiona and the Muriyuke archipelago,​ seat of the Emperor, and represented the pride and joy of what would one day become the Caldari State. Today’s starfaring version gives no ground to its legendary predecessor;​ with its varied applications in the vast arena of deep space, the Wyvern is likely to stand as a symbol of Caldari greatness for untold years to come. +
-The Wyvern measures 3,300 meters long. +
- +
-==Bonuses== +
-Caldari Carrier: +
-  * 40% bonus to Energy and Shield transfer range per level +
-  * 4% bonus to all Shield ​resistances ​per level +
-  * Can deploy 1 additional Fighters per level +
-  * Can fit 1 additional Warfare Link module per level+
 Role Bonus: Role Bonus:
-  * 99% reduction in CPU need for Tactical Logistics Reconfiguration modules +  * Can fit Networked Sensor Array 
-  * 99% reduction in CPU need for Clone Vat Bay +  * Can fit Burst Projectors 
-  * 99% reduction in CPU need for Warfare Link modules +  * Can use two Command Burst modules 
-  * 99% reduction in CPU need for Projected Electronic Counter Measures ​modules +  * 200% bonus to Command Burst area of effect ​range 
-  * 200% bonus to Fighter control ​range +  * Can launch LightSupport and Heavy Fighters 
-  * Immune to all forms of Electronic Warfare +  * Can lock at extended ranges 
- +  * 400% bonus to Armor Plates and Shield Extenders 
- +  * 50% bonus to Remote ​Sensor ​Dampener resistance 
-====Fittings==== +  * 50% bonus to Stasis ​effect resistance 
- +  * 50% increase to Remote Electronic Assistance impedance 
-<​EFT>​ +  * 5x penalty to Entosis Link duration
-[Wyvern,Full Tank] +
- +
-Damage Control II +
-Caldari Navy Power Diagnostic System +
-Caldari Navy Power Diagnostic System +
-Caldari Navy Power Diagnostic System +
- +
-Pith X-Type EM Ward Field +
-Pith X-Type EM Ward Field +
-Pith X-Type Kinetic Deflection Field +
-Pithum A-Type Adaptive Invulnerability Field +
-Pithum A-Type Adaptive Invulnerability Field +
-Pith X-Type Explosive Deflection Field +
-Pith X-Type Thermic Dissipation Field +
-Pith X-Type Thermic Dissipation Field +
- +
-Capital Murky Shield Screen Transmitter I +
-Capital Murky Energy Transmitter I +
-Capital Murky Energy Transmitter I +
-Remote ECM Burst I +
-Setele'​s Modified Large Plasma Smartbomb +
-Selynne'​s Modified ​Heavy Energy Neutralizer +
- +
-Large Core Defense Field Extender II +
-Large Core Defense Field Extender II +
-Large Core Defense Field Extender II +
-</​EFT>​ +
- +
- +
-=== Modules to Carry === +
-  * 1x Heavy Unstable Energy Neutralizer +
-  * 1x Large Named or T2 Smartbomb +
-  * 1x Improved Cloaking Device II +
-  * 8x Cap Recharger II +
-  * 4x Capacitor Power Relay II +
-  * 3x Energized Adaptive Nano Membrane II +
-  * 2x Sensor ​Booster II or 1x Faction +
-  * 2x Scan Resolution +
-  * 1x Cynosural Field Generator I +
-  * 2x Target Painter II or Faction +
-  * 2x Stasis ​Webifier II or Faction +
-  * 2x Warp Disruptor II or Faction +
-  * 2x Warp Scrambler II or Faction +
-  * 3,000x Liquid Ozone +
- +
-=== Recommended Implants === +
-  * Slot 6: Inherent Implants '​Squire'​ Energy Systems Operations EO-606 +
-  * Slot 7: Zainou '​Gnome'​ Shield Management SM-706 +
-  * Slot 8: Inherent Implants '​Squire'​ Energy Management EM-806 +
-  * Slot 9: Zainou '​Gnome'​ Shield Operation SP-906 +
- +
-=== Recommended Boosters === +
-  * Strong Mindflood Booster+
  
-Which officer or faction modules you have doesn'​t matter that much.  For smartbombs you want at least 8km range, preferably greater than 8.5km. ​ Smartbombs pop dictor bubbles and enemy fighter bombers. ​ For neuts it's also about range. ​ A hictor with a T2 infinipoint and HIC can point out to 36 kilometers. ​ Only the very best officer neuts can hit that far.  The neut in the fit above hits to 33.6 km and costs a little under a bil usually. ​ +---- 
 +===== Requirements ===== 
 +  * Capital Ships I 
 +    * Advanced Spaceship Command ​V 
 +      * Spaceship Command V 
 +  * Caldari Carrier I 
 +    * Capital Ships IV 
 +      * Advanced Spaceship Command V 
 +        * Spaceship Command V 
 +    * Caldari Battleship III 
 +      * Spaceship Command IV 
 +      * Caldari Battlecruiser III 
 +        * Spaceship Command III 
 +        * Caldari Cruiser III 
 +          * Spaceship Command II 
 +          * Caldari Destroyer III 
 +            * Caldari Frigate III 
 +              * Spaceship Command I 
 +    * Drone Interfacing V 
 +      * Drones V 
 +    * Jump Fuel Conservation IV 
 +      * Jump Drive Operation III 
 +        * Navigation V 
 +        * Warp Drive Operation V 
 +          * Navigation I 
 +        * Science V 
 +    * Jump Drive Calibration III 
 +      * Jump Drive Operation V 
 +        * Navigation V 
 +        * Warp Drive Operation V 
 +          * Navigation I 
 +        * Science V
  
 +----
 +===== Non Reimbursable Fits =====
 +NONE AVAILABLE – Feel free to make one and add it, or contact someone in the wiki-office channel in the Discord for help.
eve/ships/capitals/wyvern.1454096325.txt.gz · Last modified: 2016/01/29 19:38 by shadowkiller