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eve:ships:capitals:wyvern [2016/01/29 19:38] shadowkiller created |
eve:ships:capitals:wyvern [2020/06/04 22:13] (current) |
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- | {{:eve:ships:capitals:23917_256.png?nolink|}} | + | ====== Wyvern ====== |
+ | <WRAP round column alert 60%>Looking for **[[military:doctrines:start|DOCTRINE FITS]]**?</WRAP> | ||
+ | ---- | ||
+ | {{https://image.eveonline.com/Render/23917_256.png?nolink}} | ||
+ | ===== Description ===== | ||
+ | The Wyvern is based on documents detailing the design of the ancient Raata empire's seafaring flagship, the Oryioni-Haru. According to historical sources the ship was traditionally taken on parade runs between the continent of Tikiona and the Muriyuke archipelago, seat of the Emperor, and represented the pride and joy of what would one day become the Caldari State. Today's starfaring version gives no ground to its legendary predecessor; with its varied applications in the vast arena of deep space, the Wyvern is likely to stand as a symbol of Caldari greatness for untold years to come. | ||
+ | ====Helpful Information==== | ||
+ | <color #ed1c24>**To fly supercapitals, get supercapital pings and supercapital SRP you must be in the [[military:capitals:apply#joining_supercapitals|Supercapitals]] group.**</color> | ||
- | ====Overview==== | + | ---- |
- | + | ===== Overview ===== | |
- | The Wyvern is the Caldari Super Carrier. It is capabale of fielding the hardest tank of the supercarriers over a slave'd [[Aeon]]. Because of its total active tank and higher cap requirements it's more vunerable to | + | Caldari Carrier bonuses (per skill level): |
- | neutralization than the [[Aeon]] / [[Nyx]]. Super Carriers are capable of fielding Fighter and Fighter Bombers. With Caldari Carrier V it is able to launch up to 10 Fighter/Fighter Bombers at one time. | + | * 5% bonus to Fighter damage |
- | + | * 4% bonus to all shield resistances | |
- | TEST, however, being the special snowflakes that we are, have adopted a Shield supercapital fleet necessitated by our switch to Chimeras as our primary Slowcat. | + | * 5+ bonus to ship warp core strength |
- | + | * 5% reduction in ECM Jammer Burst Projector cycle time | |
- | tl;dr Train for a Wyvern instead of an Aeon. | + | * 2% bonus to Shield Command and Information Command burst strength and duration |
- | + | ||
- | ==Description== | + | |
- | + | ||
- | The Wyvern is based on documents detailing the design of the ancient Raata empire’s seafaring flagship, the Oryioni-Haru. According to historical sources the ship was traditionally taken on parade runs between the continent of Tikiona and the Muriyuke archipelago, seat of the Emperor, and represented the pride and joy of what would one day become the Caldari State. Today’s starfaring version gives no ground to its legendary predecessor; with its varied applications in the vast arena of deep space, the Wyvern is likely to stand as a symbol of Caldari greatness for untold years to come. | + | |
- | The Wyvern measures 3,300 meters long. | + | |
- | + | ||
- | ==Bonuses== | + | |
- | Caldari Carrier: | + | |
- | * 40% bonus to Energy and Shield transfer range per level | + | |
- | * 4% bonus to all Shield resistances per level | + | |
- | * Can deploy 1 additional Fighters per level | + | |
- | * Can fit 1 additional Warfare Link module per level | + | |
Role Bonus: | Role Bonus: | ||
- | * 99% reduction in CPU need for Tactical Logistics Reconfiguration modules | + | * Can fit Networked Sensor Array |
- | * 99% reduction in CPU need for Clone Vat Bay | + | * Can fit Burst Projectors |
- | * 99% reduction in CPU need for Warfare Link modules | + | * Can use two Command Burst modules |
- | * 99% reduction in CPU need for Projected Electronic Counter Measures modules | + | * 200% bonus to Command Burst area of effect range |
- | * 200% bonus to Fighter control range | + | * Can launch Light, Support and Heavy Fighters |
- | * Immune to all forms of Electronic Warfare | + | * Can lock at extended ranges |
- | + | * 400% bonus to Armor Plates and Shield Extenders | |
- | + | * 50% bonus to Remote Sensor Dampener resistance | |
- | ====Fittings==== | + | * 50% bonus to Stasis effect resistance |
- | + | * 50% increase to Remote Electronic Assistance impedance | |
- | <EFT> | + | * 5x penalty to Entosis Link duration |
- | [Wyvern,Full Tank] | + | |
- | + | ||
- | Damage Control II | + | |
- | Caldari Navy Power Diagnostic System | + | |
- | Caldari Navy Power Diagnostic System | + | |
- | Caldari Navy Power Diagnostic System | + | |
- | + | ||
- | Pith X-Type EM Ward Field | + | |
- | Pith X-Type EM Ward Field | + | |
- | Pith X-Type Kinetic Deflection Field | + | |
- | Pithum A-Type Adaptive Invulnerability Field | + | |
- | Pithum A-Type Adaptive Invulnerability Field | + | |
- | Pith X-Type Explosive Deflection Field | + | |
- | Pith X-Type Thermic Dissipation Field | + | |
- | Pith X-Type Thermic Dissipation Field | + | |
- | + | ||
- | Capital Murky Shield Screen Transmitter I | + | |
- | Capital Murky Energy Transmitter I | + | |
- | Capital Murky Energy Transmitter I | + | |
- | Remote ECM Burst I | + | |
- | Setele's Modified Large Plasma Smartbomb | + | |
- | Selynne's Modified Heavy Energy Neutralizer | + | |
- | + | ||
- | Large Core Defense Field Extender II | + | |
- | Large Core Defense Field Extender II | + | |
- | Large Core Defense Field Extender II | + | |
- | </EFT> | + | |
- | + | ||
- | + | ||
- | === Modules to Carry === | + | |
- | * 1x Heavy Unstable Energy Neutralizer | + | |
- | * 1x Large Named or T2 Smartbomb | + | |
- | * 1x Improved Cloaking Device II | + | |
- | * 8x Cap Recharger II | + | |
- | * 4x Capacitor Power Relay II | + | |
- | * 3x Energized Adaptive Nano Membrane II | + | |
- | * 2x Sensor Booster II or 1x Faction | + | |
- | * 2x Scan Resolution | + | |
- | * 1x Cynosural Field Generator I | + | |
- | * 2x Target Painter II or Faction | + | |
- | * 2x Stasis Webifier II or Faction | + | |
- | * 2x Warp Disruptor II or Faction | + | |
- | * 2x Warp Scrambler II or Faction | + | |
- | * 3,000x Liquid Ozone | + | |
- | + | ||
- | === Recommended Implants === | + | |
- | * Slot 6: Inherent Implants 'Squire' Energy Systems Operations EO-606 | + | |
- | * Slot 7: Zainou 'Gnome' Shield Management SM-706 | + | |
- | * Slot 8: Inherent Implants 'Squire' Energy Management EM-806 | + | |
- | * Slot 9: Zainou 'Gnome' Shield Operation SP-906 | + | |
- | + | ||
- | === Recommended Boosters === | + | |
- | * Strong Mindflood Booster | + | |
- | Which officer or faction modules you have doesn't matter that much. For smartbombs you want at least 8km range, preferably greater than 8.5km. Smartbombs pop dictor bubbles and enemy fighter bombers. For neuts it's also about range. A hictor with a T2 infinipoint and HIC V can point out to 36 kilometers. Only the very best officer neuts can hit that far. The neut in the fit above hits to 33.6 km and costs a little under a bil usually. | + | ---- |
+ | ===== Requirements ===== | ||
+ | * Capital Ships I | ||
+ | * Advanced Spaceship Command V | ||
+ | * Spaceship Command V | ||
+ | * Caldari Carrier I | ||
+ | * Capital Ships IV | ||
+ | * Advanced Spaceship Command V | ||
+ | * Spaceship Command V | ||
+ | * Caldari Battleship III | ||
+ | * Spaceship Command IV | ||
+ | * Caldari Battlecruiser III | ||
+ | * Spaceship Command III | ||
+ | * Caldari Cruiser III | ||
+ | * Spaceship Command II | ||
+ | * Caldari Destroyer III | ||
+ | * Caldari Frigate III | ||
+ | * Spaceship Command I | ||
+ | * Drone Interfacing V | ||
+ | * Drones V | ||
+ | * Jump Fuel Conservation IV | ||
+ | * Jump Drive Operation III | ||
+ | * Navigation V | ||
+ | * Warp Drive Operation V | ||
+ | * Navigation I | ||
+ | * Science V | ||
+ | * Jump Drive Calibration III | ||
+ | * Jump Drive Operation V | ||
+ | * Navigation V | ||
+ | * Warp Drive Operation V | ||
+ | * Navigation I | ||
+ | * Science V | ||
+ | ---- | ||
+ | ===== Non Reimbursable Fits ===== | ||
+ | NONE AVAILABLE – Feel free to make one and add it, or contact someone in the wiki-office channel in the Discord for help. |