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eve:ships:battleships:armageddon

Armageddon

Overview

Required skills

  • Amarr Battleship I
    • Amarr Battlecruiser III
      • Amarr Cruiser III
        • Amarr Destroyer III
          • Amarr Frigate III
            • Spaceship Command I
        • Spaceship Command II
      • Spaceship Command III
    • Spaceship Command IV

Ship Description

The mighty Armageddon class is one of the enduring warhorses of the Amarr Empire. Once a juggernaut that steamrolled its way into battle, it has now taken on a more stately and calculated approach, sending out a web of drones in its place while it drains the enemy from a distance.

Amarr Battleship Skill Bonuses (Per Skill Level):
10% bonus to Drone hitpoints and damage
10% bonus to Energy Nosferatu and Energy Neutralizer optimal range 5% bonus to Energy Nosferatu and Energy Neutralizer falloff range

Fittings

PVP

EMP NeutCat

[Armageddon, NeutCats]

Damage Control II
Armor Thermic Hardener II
Kinetic Armor Hardener II
Explosive Armor Hardener II
1600mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II

Prototype 100MN Microwarpdrive I
Target Spectrum Breaker
Remote Sensor Booster II, Targeting Range Script
Heavy Electrochemical Capacitor Booster I, Cap Booster 25

Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Drone Link Augmentor II
Heavy Diminishing Power System Drain I
True Sansha Medium EMP Smartbomb

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I

Wasp EC-900 x5
Garde II x5
Warden II x5

Your Capacitor is Empty

[Armageddon, Neut geddon]

Damage Control II
Drone Damage Amplifier II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Energized Kinetic Membrane II
Energized Explosive Membrane II
1600mm Reinforced Steel Plates II

Heavy Capacitor Booster II, Cap Booster 800
Heavy Capacitor Booster II, Cap Booster 800
Omnidirectional Tracking Link II, Optimal Range Script
Prototype 100MN Microwarpdrive I

Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Medium Plasma Smartbomb II
Drone Link Augmentor II

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Anti-Thermic Pump I

Ogre II x5
Curator II x5
Bouncer II x5

Watch your Cap
Switch to t1 drones and modules if you have to. Use Navy Cap Boosters if possible

Since the Odyssey patch the Armageddon has an awesome Range bonus for Energy Neutralizer what makes it a cheap Bhaalgorn. In this setup you have a decent damage output and about 140k ehp passive Tank.

PVE

Jojii's Delve Buddy Gheddons

[Armageddon, buddy gheddon]

EM Armor Hardener II
EM Armor Hardener II
Armor Thermic Hardener II
Reactive Armor Hardener
Heat Sink II
Heat Sink II
Heat Sink II

Cap Recharger II
Cap Recharger II
Cap Recharger II
[empty med slot]

Mega Pulse Laser II, Conflagration L
Mega Pulse Laser II, Conflagration L
Mega Pulse Laser II, Conflagration L
Mega Pulse Laser II, Conflagration L
Mega Pulse Laser II, Conflagration L
Mega Pulse Laser II, Conflagration L
Mega Pulse Laser II, Conflagration L

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I

Curator I x5

2 or more armas warp to 0 and slow boat around. Use conflag on the battleships and multfreq on the cruisers. Keep a set of scorch for stuff that tries to get away. If you are planning on doing anoms that have frigs, you need to keep a set of light drones with 4 sentries. Pulse the repper as your buddy needs it (watchlist him the whole time) (as of Odyssey the Armageddon has been transformed into a drone boat and cannot fit this anymore)

eve/ships/battleships/armageddon.txt · Last modified: 2020/06/04 22:13 (external edit)