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Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.

Developer: Core Complexion Inc.

Core Complexion's ships are unusual in that they favor electronics and defense over the “Lots of guns” approach traditionally favored by the Minmatar.

Helpful Information

The Stiletto is a popular interceptor; its 4 mids make it preferred by many over the Malediction and Ares, and it has a slightly better speed and agility than the Crow, making it superior for some fits.


Minmatar Frigate bonuses (per skill level):

  • 5% bonus to Small Projectile Turret damage
  • 7.5% bonus to Small Projectile Turret tracking speed

Interceptors bonuses (per skill level):

  • 15% reduction in Microwarpdrive signature radius penalty
  • 5% bonus to Warp Scrambler and Warp Disruptor optimal range

Role bonuses:

  • 80% reduction to Propulsion Jamming systems activation cost
  • Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


  • Minmatar Frigate V
    • Spaceship Command I
  • Interceptors I
    • Spaceship Command III
    • Evasive Maneuvering V
      • Navigation II

Non Reimbursable Fits

[Stiletto, TEST Subaru]

Damage Control II
Small Ancillary Armor Repairer, Nanite Repair Paste
Overdrive Injector System II

5MN Cold-Gas Enduring Microwarpdrive
Warp Disruptor II
Warp Scrambler II
Sensor Booster II, ECCM Script

200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
Rocket Launcher II, Caldari Navy Mjolnir Rocket

Small Projectile Burst Aerator I
Small Transverse Bulkhead I

Barrage S x2000
Republic Fleet EMP S x2000
Republic Fleet Fusion S x2000
Caldari Navy Mjolnir Rocket x600
Scan Resolution Script x1
eve/ships/frigates/stiletto.txt · Last modified: 2019/02/20 21:50 by Fof