This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
eve:ships:frigates:hyena [2019/02/15 10:12] ALargeRock removed |
eve:ships:frigates:hyena [2021/02/13 14:09] (current) MittinsKittens [Non Reimbursable Fits] |
||
---|---|---|---|
Line 1: | Line 1: | ||
- | ====== Hyena Guide====== | + | ====== Hyena ====== |
- | {{:eve:ships:frigates:hyena.jpg|}} | + | <WRAP round column alert 60%>Looking for **[[military:doctrines:start|DOCTRINE FITS]]**?</WRAP> |
+ | ---- | ||
+ | {{https://image.eveonline.com/Render/11387_256.png?nolink}} | ||
+ | ===== Description ===== | ||
- | [[military:doctrines:goku|This ship is used in Teen Gohan fleet doctrine]] | + | Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels. |
- | [[military:reimbursement:hyena|This ship is reimbursable]] | + | Developer: Core Complexion Inc. |
+ | Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. | ||
+ | ====Helpful Information==== | ||
+ | |||
+ | The Hyena is the Minmatar Electronic Attack Frigate, and a T2 variant on the Vigil. It retains the Vigil's target painting bonuses, even slightly upgrading its effectiveness bonus. Most significantly it gets a large bonus to the range of stasis webs. | ||
+ | |||
+ | The Hyena is short on mid slots, meaning it usually needs to choose between being a target painting platform and webbing platform or it will be sub-par at both. As a TP platform the Hyena has a minor advantage over the Vigil due to its slightly higher TP effectiveness bonus, but the difference is small and the Hyena is considerably more expensive for the benefit. The usual use for the Hyena is as a webbing platform. Prior to Rubicon the Hyena had a short effective range on its webs even with the bonus, making it very vulnerable to attack by any target it webbed. Post-Rubicon with reasonable skills the Hyena can overheat its webs to reach 33km, allowing it to tackle kiting cruisers without being insta-killed by them, and making it a valuable addition to any gate camp to quickly web ships that try to burn back to the gate. | ||
+ | |||
+ | ---- | ||
===== Overview ===== | ===== Overview ===== | ||
+ | Minmatar Frigate Skill Bonuses (Per Skill Level): | ||
+ | * 10% bonus to Target Painter optimal range | ||
+ | * 10% bonus to Target Painter effectiveness | ||
+ | |||
+ | Electronic Attack Ships Skill Bonuses (Per Skill Level): | ||
+ | * 40% bonus to Stasis Webifier optimal range | ||
+ | * 3% reduction in ship signature radius | ||
+ | |||
---- | ---- | ||
- | ==== Required skills ==== | + | ===== Requirements ===== |
* Minmatar Frigate V | * Minmatar Frigate V | ||
* Spaceship Command I | * Spaceship Command I | ||
Line 17: | Line 37: | ||
* Spaceship Command III | * Spaceship Command III | ||
- | ==== Ship Description ==== | ||
- | Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels. | ||
- | |||
- | Developer: Core Complexion Inc. | ||
- | |||
- | Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. | ||
- | |||
- | ==== Traits ==== | ||
- | **Minmatar Frigate Skill Bonuses (Per Skill Level):**\\ | ||
- | **10%** bonus to **Target Painter** optimal range\\ | ||
- | **10%** bonus to **Target Painter** effectiveness | ||
- | |||
- | **Electronic Attack Ships Skill Bonuses (Per Skill Level):**\\ | ||
- | **40%** bonus to **Stasis Webifier** optimal range\\ | ||
- | **3%** reduction in ship signature radius | ||
- | |||
- | ===== Fittings ===== | ||
---- | ---- | ||
- | ==== PVP ==== | + | ===== Non Reimbursable Fits ===== |
=== Gatecamp Inty-Raper === | === Gatecamp Inty-Raper === | ||
- | <code>[Hyena, Gatecamp Inty-Raper] | + | |
+ | <code> | ||
+ | [Hyena, Gatecamp Inty-Raper] | ||
Overdrive Injector System II | Overdrive Injector System II | ||
Line 43: | Line 49: | ||
Nanofiber Internal Structure II | Nanofiber Internal Structure II | ||
- | 1MN Microwarpdrive II | + | 5MN Microwarpdrive II |
Stasis Webifier II | Stasis Webifier II | ||
Stasis Webifier II | Stasis Webifier II | ||
Line 53: | Line 59: | ||
[empty rig slot] | [empty rig slot] | ||
- | [empty rig slot]</code> | + | [empty rig slot] |
+ | |||
+ | </code> | ||
This setup is intended to complement a gatecamp that already has a Huginn or Rapier, or at least a very fast interceptor with a web. It will not hold a tackle for long on something as lethal as a Vagabond, nor does it have a point, however it has a Leadership-boosted scanres of 1500-1600 and will stop all but the fastest HACs and interceptors from escaping a bubble or burning back to the gate. It is still fast enough to burn after and hold webs on a fleeing fast interceptor as well, but a friendly interceptor or Arazu/Lachesis/Keres will have to hold a point if the target gets much of a head start. | This setup is intended to complement a gatecamp that already has a Huginn or Rapier, or at least a very fast interceptor with a web. It will not hold a tackle for long on something as lethal as a Vagabond, nor does it have a point, however it has a Leadership-boosted scanres of 1500-1600 and will stop all but the fastest HACs and interceptors from escaping a bubble or burning back to the gate. It is still fast enough to burn after and hold webs on a fleeing fast interceptor as well, but a friendly interceptor or Arazu/Lachesis/Keres will have to hold a point if the target gets much of a head start. | ||
Line 60: | Line 68: | ||
=== Armor Fleet Hyena === | === Armor Fleet Hyena === | ||
- | <code>[Hyena, Armor Hyena] | + | |
+ | <code> | ||
+ | [Hyena, Armor Hyena] | ||
400mm Reinforced Steel Plates II | 400mm Reinforced Steel Plates II | ||
Line 75: | Line 85: | ||
[empty high slot] | [empty high slot] | ||
- | Small Anti-Explosive Pump I | + | Small Explosive Armor Plate I |
- | Small Trimark Armor Pump I</code> | + | Small Trimark Armor Pump I |
+ | |||
+ | </code> | ||
+ |