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====== Enyo ====== | ====== Enyo ====== | ||
- | {{:eve:ships:frigates:enyo.jpg|}} | + | <WRAP round column alert 60%>Looking for **[[military:doctrines:start|DOCTRINE FITS]]**?</WRAP> |
- | + | ||
- | ===== Overview ===== | + | |
---- | ---- | ||
+ | {{https://image.eveonline.com/Render/12044_256.png?nolink}} | ||
+ | ===== Description ===== | ||
+ | |||
+ | The single-fanged Enyo sports good firepower capability, a missile hardpoint and some extremely strong armor plating, making it one of the best support frigates out there. Ideal for use as point ships to draw enemy fire from more vulnerable friendlies. | ||
+ | |||
+ | Developer: Roden Shipyards | ||
+ | |||
+ | Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than ships from their competitors. | ||
+ | ====Helpful Information==== | ||
The enyo follows a similar pattern to the wolf and retribution, sacrificing mid slots for gank and tank. Just like the wolf, it uses a 5/3/4 slot layout with 4 turrets. Where it really differs though is that the enyo is a blaster ship, and blasters as I've mentioned previously rely heavily on range control. This makes the enyo an unpopular choice for solo pvp, since with only a scram it often has difficulty closing to the range required by its weapon system. Other than the retribution, this is probably the AF I've encountered the least. | The enyo follows a similar pattern to the wolf and retribution, sacrificing mid slots for gank and tank. Just like the wolf, it uses a 5/3/4 slot layout with 4 turrets. Where it really differs though is that the enyo is a blaster ship, and blasters as I've mentioned previously rely heavily on range control. This makes the enyo an unpopular choice for solo pvp, since with only a scram it often has difficulty closing to the range required by its weapon system. Other than the retribution, this is probably the AF I've encountered the least. | ||
- | In a gang however, the enyo can be a very effective ship. As you'd expect, 4 bonused blasters plus a token drone produce one of the highest damage outputs achievable by a t2 frigate. 4 low slots also allow the enyo to field a fairly significant tank or to enhance its damage output, however due to the grid useage of ion (or neutron) blasters and a fairly weak cpu it can be difficult to do either to a particularly great extent. Thankfully the enyo has even more structure hp than the ishkur, and a single damage control already provides quite a significant tank. | + | In a gang however, the enyo can be a very effective ship. As you'd expect, 4 bonus blasters plus a token drone produce one of the highest damage outputs achievable by a t2 frigate. 4 low slots also allow the enyo to field a fairly significant tank or to enhance its damage output, however due to the grid usage of ion (or neutron) blasters and a fairly weak cpu it can be difficult to do either to a particularly great extent. Thankfully the enyo has even more structure hp than the ishkur, and a single damage control already provides quite a significant tank. |
- | One thing which can definitely be said in the enyo's favour is that it is unique among assault frigates in receiving a much sought after tracking bonus. This significantly improves the enyo's damage output at close range, and makes up slightly for its lack of a web (providing it can reach its desired range in the first place). Combined with the same optimal bonus that the ishkur receives, this can actually make a rail enyo surprisingly viable, although similar to the blaster setup they will likely struggle to maintain their ideal range. | + | One thing which can definitely be said in the enyo's favor is that it is unique among assault frigates in receiving a much sought after tracking bonus. This significantly improves the enyo's damage output at close range, and makes up slightly for its lack of a web (providing it can reach its desired range in the first place). Combined with the same optimal bonus that the ishkur receives, this can actually make a rail enyo surprisingly viable, although similar to the blaster setup they will likely struggle to maintain their ideal range. |
The enyo does receive an optimal range bonus, so expect it to hit out further than most blaster frigates. That said, an unmodified blaster enyo will still struggle to hit outside about 6km even with null, so assuming you're able to dictate range (and hit at longer range than it's capable of) you should be able to avoid the majority of its damage. Some fits may be capable of hitting further (up to about 10km with neutron basters and a tracking enhancer) so be wary. If the enyo is fitting rails, move in close and orbit tight. As with the ishkur, explosive damage is your most effective choice for taking this ship down. | The enyo does receive an optimal range bonus, so expect it to hit out further than most blaster frigates. That said, an unmodified blaster enyo will still struggle to hit outside about 6km even with null, so assuming you're able to dictate range (and hit at longer range than it's capable of) you should be able to avoid the majority of its damage. Some fits may be capable of hitting further (up to about 10km with neutron basters and a tracking enhancer) so be wary. If the enyo is fitting rails, move in close and orbit tight. As with the ishkur, explosive damage is your most effective choice for taking this ship down. | ||
- | Source: http://altruist.azual.co.uk/2011/06/know-your-enemy-t2-frigates-part-1.html | + | ---- |
+ | ===== Overview ===== | ||
+ | Gallente Frigate Skill Bonuses (Per Skill Level): | ||
+ | * 10% bonus to Small Hybrid Turret damage | ||
+ | Assault Frigates Skill Bonuses (Per Skill Level): | ||
+ | * 10% bonus to Small Hybrid Turret optimal range | ||
+ | * 7.5% bonus to Small Hybrid Turret tracking speed | ||
+ | Role Bonus: | ||
+ | * 50% reduction in Microwarpdrive signature radius penalty | ||
+ | |||
+ | ---- | ||
+ | ===== Requirements ===== | ||
- | ==== Required skills ==== | ||
* Gallente Frigate V | * Gallente Frigate V | ||
* Spaceship Command I | * Spaceship Command I | ||
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* Spaceship Command III | * Spaceship Command III | ||
+ | ---- | ||
+ | ===== Non Reimbursable Fits ===== | ||
- | |||
- | ==== Ship Description ==== | ||
- | The single-fanged Enyo sports good firepower capability, a missile hardpoint and some extremely strong armor plating, making it one of the best support frigates out there. Ideal for use as point ships to draw enemy fire from more vulnerable friendlies. | ||
- | |||
- | Developer: Roden Shipyards | ||
- | |||
- | Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than ships from their competitors. | ||
- | |||
- | |||
- | |||
- | ==== Traits ==== | ||
- | **Gallente Frigate Skill Bonuses (Per Skill Level):**\\ | ||
- | 10% bonus to **Small Hybrid Turret** damage | ||
- | |||
- | **Assault Frigates Skill Bonuses (Per Skill Level):**\\ | ||
- | 10% bonus to **Small Hybrid Turret** optimal range\\ | ||
- | 7.5% bonus to **Small Hybrid Turret** tracking speed | ||
- | |||
- | **Role Bonus:**\\ | ||
- | 50% reduction in **Microwarpdrive** signature radius penalty | ||
- | |||
- | |||
- | |||
- | ===== Fittings ===== | ||
- | ---- | ||
- | ==== PVP ==== | ||
- | === TEST Fleet Enyo === | ||
<code>[Enyo, TEST Fleet Enyo] | <code>[Enyo, TEST Fleet Enyo] | ||
- | Adaptive Nano Plating II | + | Multispectrum Coating II |
Damage Control II | Damage Control II | ||
200mm Reinforced Rolled Tungsten Plates I | 200mm Reinforced Rolled Tungsten Plates I | ||
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400mm Reinforced Rolled Tungsten Plates I | 400mm Reinforced Rolled Tungsten Plates I | ||
- | Armor Explosive Hardener II | + | Explosive Armor Hardener II |
- | Adaptive Nano Plating II | + | Multispectrum Coating II |
Damage Control II | Damage Control II | ||
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Warrior II x1</code> | Warrior II x1</code> | ||
+ |