The single-fanged Enyo sports good firepower capability, a missile hardpoint and some extremely strong armor plating, making it one of the best support frigates out there. Ideal for use as point ships to draw enemy fire from more vulnerable friendlies.
Developer: Roden Shipyards
Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than ships from their competitors.
The enyo follows a similar pattern to the wolf and retribution, sacrificing mid slots for gank and tank. Just like the wolf, it uses a 5/3/4 slot layout with 4 turrets. Where it really differs though is that the enyo is a blaster ship, and blasters as I've mentioned previously rely heavily on range control. This makes the enyo an unpopular choice for solo pvp, since with only a scram it often has difficulty closing to the range required by its weapon system. Other than the retribution, this is probably the AF I've encountered the least.
In a gang however, the enyo can be a very effective ship. As you'd expect, 4 bonus blasters plus a token drone produce one of the highest damage outputs achievable by a t2 frigate. 4 low slots also allow the enyo to field a fairly significant tank or to enhance its damage output, however due to the grid usage of ion (or neutron) blasters and a fairly weak cpu it can be difficult to do either to a particularly great extent. Thankfully the enyo has even more structure hp than the ishkur, and a single damage control already provides quite a significant tank.
One thing which can definitely be said in the enyo's favor is that it is unique among assault frigates in receiving a much sought after tracking bonus. This significantly improves the enyo's damage output at close range, and makes up slightly for its lack of a web (providing it can reach its desired range in the first place). Combined with the same optimal bonus that the ishkur receives, this can actually make a rail enyo surprisingly viable, although similar to the blaster setup they will likely struggle to maintain their ideal range.
The enyo does receive an optimal range bonus, so expect it to hit out further than most blaster frigates. That said, an unmodified blaster enyo will still struggle to hit outside about 6km even with null, so assuming you're able to dictate range (and hit at longer range than it's capable of) you should be able to avoid the majority of its damage. Some fits may be capable of hitting further (up to about 10km with neutron basters and a tracking enhancer) so be wary. If the enyo is fitting rails, move in close and orbit tight. As with the ishkur, explosive damage is your most effective choice for taking this ship down.
Gallente Frigate Skill Bonuses (Per Skill Level):
Assault Frigates Skill Bonuses (Per Skill Level):
Role Bonus:
[Enyo, TEST Fleet Enyo] Multispectrum Coating II Damage Control II 200mm Reinforced Rolled Tungsten Plates I Magnetic Field Stabilizer II 1MN Microwarpdrive II X5 Prototype Engine Enervator Faint Epsilon Warp Scrambler I Light Ion Blaster II, Void S Light Ion Blaster II, Void S Light Ion Blaster II, Void S Light Ion Blaster II, Void S Small Unstable Power Fluctuator I Small Ancillary Current Router I Small Hybrid Burst Aerator I Warrior II
This ship is designed to take down smaller ships quickly for fleet roams. With this fit, the goal is to get in range (orbit 500 with MWD on) - point & web - turn on neut - and plug away until dead. Simple and effective.
[Enyo, 16k EHP 252 DPS] 400mm Reinforced Rolled Tungsten Plates I Explosive Armor Hardener II Multispectrum Coating II Damage Control II Upgraded 1MN Microwarpdrive I Fleeting Propulsion Inhibitor I Faint Epsilon Warp Scrambler I Light Electron Blaster II, Void S Light Electron Blaster II, Void S Light Electron Blaster II, Void S Light Electron Blaster II, Void S 'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket Small Ancillary Current Router I Small Trimark Armor Pump I Warrior II x1
[Enyo, Dual Rep Brawler] Damage Control II Small Armor Repairer II Small Ancillary Armor Repairer, Nanite Repair Paste Magnetic Field Stabilizer II 1mn Afterburner II J5B Phased Prototype Warp Scrambler I Small Capacitor Booster II Small Knave Scoped Energy Nosferatu Light Ion Blaster II, Void S Light Ion Blaster II, Void S Light Ion Blaster II, Void S Light Ion Blaster II, Void S Small Nanobot Accelerator I Small Ancillary Current Router I Warrior II x1