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eve:ships:destroyers:svipul [2015/11/03 15:28] blighted created |
eve:ships:destroyers:svipul [2019/04/16 21:35] (current) Fof created |
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- | Released in YC 117 as the result of the first Republic Fleet joint research project to include engineers from all seven Minmatar tribes, the Svipul is a great ship for small gang/solo pvp and entosising nodes. | + | ====== Svipul ====== |
+ | <WRAP round column alert 60%>Looking for **[[military:doctrines:start|DOCTRINE FITS]]**?</WRAP> | ||
+ | ---- | ||
+ | {{https://image.eveonline.com/Render/34562_256.png?nolink}} | ||
+ | ===== Description ===== | ||
+ | Released in YC 117 as the result of the first Republic Fleet joint research project to include engineers from all seven Minmatar tribes, the Svipul is a powerful symbol of inter-tribal unity for many Republic citizens. | ||
- | For reimbursable fits please see [[military:doctrines:svipul | Svipul Sudden Response]] | + | Although the contributions of engineers from the Nefantar and Starkmanir tribes were fairly minor, a large delegation from the Vo-Lakat Thukker caravan and donations from Republic loyalist capsuleers across the cluster were invaluable to the development of this incredibly adaptable warship. |
+ | ====Helpful Information==== | ||
+ | ---- | ||
+ | ===== Overview ===== | ||
+ | |||
+ | Minmatar Tactical Destroyer Bonuses Per Level: | ||
+ | * 5% bonus to Small Projectile Turret damage | ||
+ | * 10% bonus to Small Projectile Turret optimal range | ||
+ | * 5% reduction in heat damage generated by modules | ||
+ | |||
+ | Misc Bonus: | ||
+ | * +33% Small Projectile Turret Damage | ||
+ | * 95% reduction in Scan Probe Launcher CPU requirements | ||
+ | |||
+ | Additional bonuses are available when one of three Tactical Destroyer Modes are active. Modes may be changed no more than once every 10 seconds. | ||
+ | * Defense Mode | ||
+ | * 33.3% bonus to all shield and armor resistances while Defense Mode is active | ||
+ | * 66.6% reduction in Microwarpdrive signature radius penalty while Defense Mode is active | ||
+ | * Propulsion Mode | ||
+ | * 66.6% bonus to Afterburner and Microwarpdrive speed boost while Propulsion Mode is enabled | ||
+ | * 33.3% bonus to ship inertia modifier while Propulsion Mode is active | ||
+ | * Sharpshooter Mode | ||
+ | * 33.3% bonus to Small Projectile Turret tracking while Sharpshooter Mode is active | ||
+ | * 33.3% bonus to Small Projectile Turret damage while Sharpshooter Mode is enabled | ||
+ | * 100% bonus to sensor strength and targeting range while Sharpshooter Mode is active | ||
+ | * 66.6% increased resistances against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled | ||
+ | |||
+ | ---- | ||
+ | ===== Requirements ===== | ||
+ | |||
+ | *Minmatar Tactical Destroyer I | ||
+ | *Minmatar Destroyer V | ||
+ | *Minmatar Frigate III | ||
+ | *Spaceship Command I | ||
+ | |||
+ | |||
+ | ---- | ||
+ | ===== Non Reimbursable Fits ===== | ||
+ | NONE AVAILABLE – Feel free to make one and add it, or contact someone in the wiki-office channel in the Discord for help. |