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eve:ships:destroyers:flycatcher [2019/02/13 09:28] ALargeRock [Fittings] |
eve:ships:destroyers:flycatcher [2019/04/16 20:22] (current) Fof created |
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====== Flycatcher ====== | ====== Flycatcher ====== | ||
- | + | <WRAP round column alert 60%>Looking for **[[military:doctrines:start|DOCTRINE FITS]]**?</WRAP> | |
- | ===== Overview ===== | + | |
- | + | ||
- | Flycatcher trades Sabre's speed for more tank and far superior looks. | + | |
---- | ---- | ||
- | + | {{https://image.eveonline.com/Render/22464_256.png?nolink}} | |
- | ==== Ship Description ==== | + | ===== Description ===== |
Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft. | Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft. | ||
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As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection. | As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection. | ||
+ | ====Helpful Information==== | ||
+ | Flycatcher trades Sabre's speed for more tank and far superior looks. | ||
---- | ---- | ||
+ | ===== Overview ===== | ||
- | ==== Required Skills ==== | ||
- | * Caldari Destroyer V | + | Caldari Destroyer bonuses (per skill level): |
- | * Caldari Frigate III | + | * 5% bonus to Light Missile and Rocket explosion radius |
- | * Spaceship Command I | + | * 10% bonus to Light Missile and Rocket max velocity |
- | * Interdictors I | + | |
- | * Spaceship Command IV | + | |
- | * Graviton Physics I | + | |
- | * Science V | + | |
- | * Power Grid Management V | + | |
- | * Propulsion Jamming V | + | |
- | * CPU Management III | + | |
- | * Navigation II | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | ==== Ship Bonuses ==== | + | |
- | + | ||
- | Role bonuses: | + | |
- | * Can fit Interdiction Sphere Launcher | + | |
Interdictors bonuses (per skill level): | Interdictors bonuses (per skill level): | ||
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* 10% reduction in Microwarpdrive signature radius penalty | * 10% reduction in Microwarpdrive signature radius penalty | ||
- | Caldari Destroyer bonuses (per skill level): | + | Role bonuses: |
- | * 5% bonus to Light Missile and Rocket explosion radius | + | * Can fit Interdiction Sphere Launcher |
- | * 10% bonus to Light Missile and Rocket max velocity | + | |
---- | ---- | ||
+ | ===== Requirements ===== | ||
- | ===== Fittings ===== | + | * Caldari Destroyer V |
+ | * Caldari Frigate III | ||
+ | * Spaceship Command I | ||
- | Interdictors have relaxed SRP requirements. See [[military:reimbursement:light_interdictors]] for more information. | + | * Interdictors I |
- | + | * Spaceship Command IV | |
- | === Large Fleet === | + | * Graviton Physics I |
- | + | * Science V | |
- | <code> | + | * Power Grid Management V |
- | [Flycatcher, Kirby - Tank] | + | * Propulsion Jamming V |
- | + | * CPU Management III | |
- | Damage Control II | + | * Navigation II |
- | + | ||
- | 5MN Quad LiF Restrained Microwarpdrive | + | |
- | Medium Shield Extender II | + | |
- | EM Ward Field II | + | |
- | Medium Shield Extender II | + | |
- | Adaptive Invulnerability Field II | + | |
- | + | ||
- | Prototype Cloaking Device I | + | |
- | Interdiction Sphere Launcher I, Warp Disrupt Probe | + | |
- | [Empty High slot] | + | |
- | [Empty High slot] | + | |
- | [Empty High slot] | + | |
- | [Empty High slot] | + | |
- | 125mm Gatling AutoCannon II, Barrage S | + | |
- | 125mm Gatling AutoCannon II, Barrage S | + | |
- | + | ||
- | Small Core Defense Field Extender I | + | |
- | Small Core Defense Field Extender I | + | |
- | + | ||
- | + | ||
- | Barrage S x3200 | + | |
- | Warp Disrupt Probe x39 | + | |
- | Nanite Repair Paste x25 | + | |
- | </code> | + | |
- | + | ||
- | * This is a suggested max-tank fit for large fleets. | + | |
- | * Overheat your MWD whenever you make a bubble run. The extra speed adds to your survivability. | + | |
- | * A good time to repair heat damage is while you are waiting for the launcher to reload. | + | |
- | * EM Ward Field II can be swapped for an EM Ward Amplifier II to make the fit cap stable. | + | |
- | * That will however have a huge impact on its tank versus the most common anti-frigate/destroyer damage type. | + | |
- | * Better strategy is to play around the time to reload the launcher to also regenerate the capacitor. | + | |
+ | ---- | ||
+ | ===== Non Reimbursable Fits ===== | ||
+ | NONE AVAILABLE – Feel free to make one and add it, or contact someone in the wiki-office channel in the Discord for help. |