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eve:ships:destroyers:flycatcher [2016/08/17 19:03] progodlegend [Flycatcher] |
eve:ships:destroyers:flycatcher [2019/04/16 20:22] (current) Fof created |
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====== Flycatcher ====== | ====== Flycatcher ====== | ||
- | [[military:doctrines:goku|This ship is used in Teen Gohan fleet doctrine]] | + | <WRAP round column alert 60%>Looking for **[[military:doctrines:start|DOCTRINE FITS]]**?</WRAP> |
- | + | ---- | |
- | [[military:doctrines:alpha|This ship is used in alpha fleet doctrine]] | + | {{https://image.eveonline.com/Render/22464_256.png?nolink}} |
- | + | ===== Description ===== | |
- | [[military:doctrines:cerberus|This ship is used in cerberus fleet doctrine]] | + | |
- | + | ||
- | [[military:doctrines:svipul|This ship is used in svipul fleet doctrine]] | + | |
- | + | ||
- | [[military:reimbursement:flycatcher|This ship is reimbursable]] | + | |
- | ===== Overview ===== | + | |
- | + | ||
- | ==== Required Skills ==== | + | |
- | + | ||
- | * Caldari Destroyer V | + | |
- | * Caldari Frigate III | + | |
- | * Spaceship Command I | + | |
- | * Interdictors I | + | |
- | * Spaceship Command IV | + | |
- | * Graviton Physics I | + | |
- | * Science V | + | |
- | * Power Grid Management V | + | |
- | * Propulsion Jamming V | + | |
- | * CPU Management III | + | |
- | * Navigation II | + | |
- | + | ||
- | ==== Ship Description ==== | + | |
Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft. | Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft. | ||
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As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection. | As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection. | ||
+ | ====Helpful Information==== | ||
+ | Flycatcher trades Sabre's speed for more tank and far superior looks. | ||
- | ==== Bonus ==== | + | ---- |
+ | ===== Overview ===== | ||
- | == Interdictors bonuses (per skill level): == | ||
- | 10% bonus to kinetic Light Missile and Rocket damage | + | Caldari Destroyer bonuses (per skill level): |
+ | * 5% bonus to Light Missile and Rocket explosion radius | ||
+ | * 10% bonus to Light Missile and Rocket max velocity | ||
- | 10% reduction in Microwarpdrive signature radius penalty | + | Interdictors bonuses (per skill level): |
+ | * 10% bonus to kinetic Light Missile and Rocket damage | ||
+ | * 10% reduction in Microwarpdrive signature radius penalty | ||
- | == Caldari Destroyer bonuses (per skill level): == | + | Role bonuses: |
+ | * Can fit Interdiction Sphere Launcher | ||
- | 5% bonus to Light Missile and Rocket explosion radius | + | ---- |
+ | ===== Requirements ===== | ||
- | 10% bonus to Light Missile and Rocket max velocity | + | * Caldari Destroyer V |
- | + | * Caldari Frigate III | |
- | == Role Bonus: == | + | * Spaceship Command I |
- | + | ||
- | Can fit Interdiction Sphere Launcher | + | |
- | + | ||
- | ===== Fittings ===== | + | |
- | + | ||
- | ==== Fitting Guidelines ==== | + | |
- | + | ||
- | * Guns are overrated in fleet fights. They encourage you to stay uncloaked or to hang around on grid. Your only priorities are surviving and bubbling. | + | |
- | * Small gangs are different. There your guns and a point+web might actually have a useful purpose. In a fleet, however, consider putting EHP on instead of a conventional tackle. | + | |
- | * Reimbursement will pay out almost any fitting you're comfortable to fly with, so long as you include a bubble, a propulsion mod of some sort and rigs. | + | |
- | * Recommended fits are just that - recommended. You will be flying a highly useful dictor when you fit accordingly. However, it is understood that there may be a need for you to fit guns, or to use an afterburner, or even an oversized afterburner. You may choose to fit a scan probe launcher. All of these decisions are left up to you, and as long as you follow the three cardinal rules (bubble, prop mod, rigs) you will be reimbursed. | + | |
- | + | ||
- | <EFT>[Flycatcher, Reimbursable] | + | |
- | Nanofiber Internal Structure II | + | |
- | + | ||
- | 5MN Y-T8 Compact Microwarpdrive | + | |
- | Medium Shield Extender II | + | |
- | Medium Shield Extender II | + | |
- | [empty med slot] | + | |
- | [empty med slot] | + | |
- | + | ||
- | Interdiction Sphere Launcher I, Warp Disrupt Probe | + | |
- | Prototype Cloaking Device I | + | |
- | [empty high slot] | + | |
- | [empty high slot] | + | |
- | [empty high slot] | + | |
- | [empty high slot] | + | |
- | [empty high slot] | + | |
- | [empty high slot] | + | |
- | + | ||
- | Small Core Defense Field Extender I | + | |
- | Small Core Defense Field Extender I</EFT> | + | |
- | + | ||
- | <EFT>[Flycatcher, Tanky Fleet Dictor] | + | |
- | Prototype Cloaking Device I | + | |
- | 125mm Gatling AutoCannon II | + | |
- | 125mm Gatling AutoCannon II | + | |
- | Interdiction Sphere Launcher I | + | |
- | + | ||
- | Limited 1MN Microwarpdrive I | + | |
- | Medium Shield Extender II | + | |
- | Medium Shield Extender II | + | |
- | Adaptive Invulnerability Field II | + | |
- | EM Ward Amplifier II | + | |
- | + | ||
- | Damage Control II | + | |
- | + | ||
- | Small Core Defense Field Extender I | + | |
- | Small Core Defense Field Extender I | + | |
- | + | ||
- | + | ||
- | Republic Fleet EMP S x1 | + | |
- | Warp Disrupt Probe x1</EFT> | + | |
- | + | ||
- | <EFT>[Flycatcher, Small Gang Flycatcher] | + | |
- | Prototype 'Arbalest' Light Missile Launcher | + | |
- | Prototype 'Arbalest' Light Missile Launcher | + | |
- | Prototype 'Arbalest' Light Missile Launcher | + | |
- | Prototype 'Arbalest' Light Missile Launcher | + | |
- | Prototype 'Arbalest' Light Missile Launcher | + | |
- | Prototype 'Arbalest' Light Missile Launcher | + | |
- | Interdiction Sphere Launcher I | + | |
- | Prototype Cloaking Device I | + | |
- | + | ||
- | Limited 1MN Microwarpdrive I | + | |
- | Medium F-S9 Regolith Shield Induction | + | |
- | X5 Prototype Engine Enervator | + | |
- | Adaptive Invulnerability Field II | + | |
- | EM Ward Amplifier II | + | |
- | + | ||
- | Co-Processor II | + | |
- | + | ||
- | Small Core Defense Field Extender I | + | |
- | Small Core Defense Field Extender I | + | |
+ | * Interdictors I | ||
+ | * Spaceship Command IV | ||
+ | * Graviton Physics I | ||
+ | * Science V | ||
+ | * Power Grid Management V | ||
+ | * Propulsion Jamming V | ||
+ | * CPU Management III | ||
+ | * Navigation II | ||
- | Caldari Navy Scourge Light Missile x1 | + | ---- |
- | Warp Disrupt Probe x3</EFT> | + | ===== Non Reimbursable Fits ===== |
+ | NONE AVAILABLE – Feel free to make one and add it, or contact someone in the wiki-office channel in the Discord for help. |