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eve:ships:cruisers:sacrilege

Sacrilege

Overview

This ship has a small sig radius and wicked armor resists.

Expanding on that, the Sacrilege is good for delivering and tanking excellent DPS at the same time.

For solo pvp, where an active tank is required, the Sac can field an insanely hard dualrep tank with a single cap booster. Since HAMs can hit outside scram range, fitting an MWD is safer than usual provided you'll be able to dictate range (which you will on anything that could possibly break your tank). Will fuck up a Vagabond one-on-one if piloted well, and will absolutely slaughter it if you have a web/scram fitted.

You can either fit an AB and exploit your small sig (Halo implants will help and are cheap) or an MWD and try to dictate range and out-transverse. Since the scram buff and speed nerf, however, this dredditor believes the AB would be a better choice because of this ship's inherently small sig.

Another excellent attribute is the sac's BS-sized cargohold, uncharacteristic of other HACs, leaving you lots of room for cap boosters, ammo, and loot. It's good for a PVE as well, being able to field a cap-stable dualrep tank with no boosters, but the Guristas rats in our current home tend to orbit outside HAM range.

Khanid's engineers have spent months perfecting the Sacrilege's on-board missile launcher optimization systems, making it a very effective assault missile platform. In addition, its supremely advanced capacitor systems make it one of the most dangerous ships in its class.

Developer: Khanid Innovation

In an effort to maintain the fragile peace with the old empire through force of deterrence, Khanid Innovation have taken the Maller blueprint and morphed it into a monster. State-of-the-art armor alloys, along with missile systems developed from the most advanced Caldari designs, mean the Sacrilege may be well on its way to becoming the Royal Khanid Navy's flagship cruiser.


Requirements

  • Amarr Cruiser V
    • Spaceship Command II
    • Amarr Destroyer III
      • Amarr Frigate III
        • Spaceship Command I
  • Heavy Assault Cruisers I
    • Energy Grid Upgrades V
      • Power Grid Management II
      • Science I
    • Weapon Upgrades V
      • Gunnery II
    • Spaceship Command V
    • Capacitor Management IV
      • Power Grid Management III

Traits

Role bonuses:

  • 50% reduction in Microwarpdrive signature radius penalty

Amarr Cruiser bonuses (per skill level):

  • 5% bonus to Heavy Missile and Heavy Assault Missile damage
  • 4% bonus to all armor resistances

Heavy Assault Cruisers bonuses (per skill level):

  • 10% bonus to Heavy Missile and Heavy Assault Missile max velocity
  • 5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire

Fitting

PvP

Short Range 10k

[Sacrilege, Brawler]

1600mm Reinforced Steel Plates II
Damage Control II
Energized Thermic Membrane II
Energized Adaptive Nano Membrane II
Ballistic Control System II

Experimental 10MN Microwarpdrive I
X5 Prototype Engine Enervator
X5 Prototype Engine Enervator
Warp Scrambler II

Heavy Assault Missile Launcher II, Inferno Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Inferno Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Inferno Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Inferno Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Inferno Rage Heavy Assault Missile
[empty high slot]

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I

Hornet EC-300 x3

Get in Web-Range and beat the crap out of your enemy.

eve/ships/cruisers/sacrilege.txt · Last modified: 2019/02/13 09:48 by ALargeRock