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eve:ships:cruisers:cynabal

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Cynabal

Overview


Cynabals are a fast and very tough yet affordable faction cruisers. Excellent damage for their class, being able to 1 or 2 cycle Battleships in coordinated shoots.

Required skills

  • Gallente Cruiser II
    • Gallente Destroyer III
      • Gallente Frigate III
        • Spaceship Command I
    • Spaceship Command II
  • Minmatar Cruiser II
    • Minmatar Destroyer III
      • Minmatar Frigate III
        • Spaceship Command I
    • Spaceship Command II

Ship Description

The Cynabal was one of the earliest designs put forth by the Angel Cartel, and to this day it remains their most-used. The ship's origins are unknown, but as with most Cartel ships persistent rumors of Jovian influence continue to linger. Whether these tales have basis in reality or not, the facts are on the table: the Cynabal is one of the fastest, most powerful cruisers to be found anywhere.

Traits

Fittings


PVP

Arty Cynabal

<EFT>[Cynabal, TEST Doctrine No ACR]

Internal Force Field Array I Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Power Diagnostic System II

50MN Y-T8 Compact Microwarpdrive Large Shield Extender II Large Shield Extender II Adaptive Invulnerability Field II EM Ward Field II

720mm Howitzer Artillery II, Tremor M 720mm Howitzer Artillery II, Tremor M 720mm Howitzer Artillery II, Tremor M 720mm Howitzer Artillery II, Tremor M [Empty High slot]

Medium Core Defense Field Extender I Medium Anti-Thermal Screen Reinforcer II Medium Anti-Explosive Screen Reinforcer II

Warrior II x10</EFT>

Reimbursement Cynabal used in the Arty Cynabal doctrine. If unable to fit T2 LSE's, can downgrade to m4. Gyros and Tracking Enhancers are interchangeable depending on the opposing fleet (as called for by the FC).

eve/ships/cruisers/cynabal.1454136455.txt.gz · Last modified: 2016/01/30 06:47 by dshaw8772