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eve:ships:capitals:aeon [2019/02/25 18:39] Fof created |
eve:ships:capitals:aeon [2020/06/04 22:13] (current) |
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===== Non Reimbursable Fits ===== | ===== Non Reimbursable Fits ===== | ||
- | NONE AVAILABLE – Feel free to make one and add it, or contact someone in the wiki-office channel in the Discord for help. | + | <code> |
+ | [Aeon, Aeon] | ||
+ | |||
+ | Damage Control II | ||
+ | Centum A-Type Energized Adaptive Nano Membrane | ||
+ | Centum A-Type Energized Adaptive Nano Membrane | ||
+ | Corpus X-Type Explosive Armor Hardener | ||
+ | Corpus X-Type Armor Thermic Hardener | ||
+ | Corpus X-Type EM Armor Hardener | ||
+ | Corpus X-Type Kinetic Armor Hardener | ||
+ | Reactive Armor Hardener | ||
+ | |||
+ | Cap Recharger II | ||
+ | Cap Recharger II | ||
+ | Cap Recharger II | ||
+ | Shadow Serpentis Sensor Booster | ||
+ | |||
+ | Capital Murky Energy Transmitter I | ||
+ | Capital Murky Energy Transmitter I | ||
+ | Capital Coaxial Regenerative Projector | ||
+ | Setele's Modified Large Plasma Smartbomb | ||
+ | Selynne's Modified Heavy Energy Neutralizer | ||
+ | Remote ECM Burst I | ||
+ | |||
+ | Large Trimark Armor Pump II | ||
+ | Large Trimark Armor Pump II | ||
+ | Large Trimark Armor Pump II | ||
+ | </code> | ||
+ | |||
+ | **Extra Modules to carry**: | ||
+ | * 10 x Capacitor Power Relay II | ||
+ | * 10 x Cap Recharger II | ||
+ | * 1 x Capital Coaxial Regenerative Projector | ||
+ | * 4 x Faction Smartbombs | ||
+ | * 4 x Faction Heavy Energy Neutralizers | ||
+ | * 1 x Faction/Officer Cloaking Device | ||
+ | * 1 x Faction Warp Disruptor | ||
+ | * 1 x Cynosural Field Generator | ||
+ | |||
+ | **Recommended Implants:** | ||
+ | * Slot 1: Slave Alpha | ||
+ | * Slot 2: Slave Beta | ||
+ | * Slot 3: Slave Gamma | ||
+ | * Slot 4: Slave Delta | ||
+ | * Slot 5: Slave Epsilon | ||
+ | * Slot 6: Slave Omega | ||
+ | * Slot 7: Inherent Implants 'Squire' Energy Emission Systems ES-706 | ||
+ | * Slot 8: Inherent Implants 'Squire' Energy Management EM-806 | ||
+ | * Slot 10: Inherent Implants 'Noble' Hull Upgrades HG-1008 | ||
+ | |||
+ | **Recommended Boosters:** | ||
+ | |||
+ | Strong Mindflood Booster | ||
+ | |||
+ | Which officer or faction modules you have doesn't matter that much. For smartbombs you want at least 8km range, preferably greater than 8.5km. Smartbombs pop dictor bubbles and enemy fighter bombers. For neuts it's also about range. A hictor with a T2 infinipoint and HIC V can point out to 36 kilometers. Only the very best officer neuts can hit that far. The neut in the fit above hits to 33.6 km and costs a little under a bil usually. |