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eve:ships:capitals:aeon [2019/02/20 21:15]
Fof
eve:ships:capitals:aeon [2020/06/04 22:13] (current)
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-======Aeon======+====== Aeon ====== 
 +<WRAP round column alert 60%>​Looking for **[[military:​doctrines:​start|DOCTRINE FITS]]**?</​WRAP>​ 
 +----
 {{https://​image.eveonline.com/​Render/​23919_256.png?​nolink}} {{https://​image.eveonline.com/​Render/​23919_256.png?​nolink}}
 +===== Description =====
 +Ships like the Aeon have been with the Empire for a long time. They have remained a mainstay of Amarr expansion as, hopeful for a new beginning beyond the blasted horizon, whole cities of settlers sojourn from their time-worn homesteads to try their luck on infant worlds. The Aeon represents the largest ship of its kind in the history of the Empire, capable of functioning as a mobile citadel in addition to fielding powerful wings of fighter bombers.
 +====Helpful Information====
 +<color #​ed1c24>​**To fly supercapitals,​ get supercapital pings and supercapital SRP you must be in the [[military:​capitals:​apply#​joining_supercapitals|Supercapitals]] group.**</​color>​
 +----
 +===== Overview =====
 +Amarr Carrier bonuses (per skill level):
 +  * 5% bonus to Fighter damage
 +  * 4% bonus to all armor resistances
 +  * 5+ bonus to ship warp core strength
 +  * 5% reduction in Weapon Disruption Burst Projector cycle time
 +  * 2% bonus to Armored Command and Information Command burst strength and duration
 +Role Bonus:
 +  * Can fit Networked Sensor Array
 +  * Can fit Burst Projectors
 +  * Can use two Command Burst modules
 +  * 200% bonus to Command Burst area of effect range
 +  * Can launch Light, Support and Heavy Fighters
 +  * Can lock at extended ranges
 +  * 400% bonus to Armor Plates and Shield Extenders
 +  * 50% bonus to Remote Sensor Dampener resistance
 +  * 50% bonus to Stasis effect resistance
 +  * 50% increase to Remote Electronic Assistance impedance
 +  * 5x penalty to Entosis Link duration
  
-Ships like the Aeon have been with the Empire for a long time.  They have remained a mainstay of Amarr expansion as, hopeful for a new beginning beyond the blasted horizon, whole cities of settlers sojourn from their time-worn homesteads to try their luck on infant worlds. ​ The Aeon represents the largest ship of its kind in the history of the Empire, capable of functioning as a mobile citadel in addition to fielding powerful wings of fighter bombers.+---- 
 +===== Requirements ===== 
 +  * Capital ​Ships 
 +    * Advanced Spaceship Command V 
 +      * Spaceship Command V 
 +  Amarr Carrier I 
 +    * Capital Ships IV 
 +      * Advanced Spaceship Command V 
 +        * Spaceship Command V 
 +    * Amarr Battleship III 
 +      * Spaceship Command IV 
 +      * Amarr Battlecruiser III 
 +        * Spaceship Command III 
 +        * Amarr Cruiser III 
 +          * Spaceship Command II 
 +          * Amarr Destroyer III 
 +            * Amarr Frigate III 
 +              * Spaceship Command I 
 +    * Drone Interfacing V 
 +      * Drones V 
 +    * Jump Fuel Conservation IV 
 +      * Jump Drive Operation III 
 +        * Navigation V 
 +        * Warp Drive Operation V 
 +          * Navigation I 
 +        * Science V 
 +    * Jump Drive Calibration III 
 +      * Jump Drive Operation V 
 +        * Navigation V 
 +        * Warp Drive Operation V 
 +          * Navigation I 
 +        * Science V
  
- +---- 
-Note: This ship class is capable of carrying only fighters and fighter bombers in its drone bay. +===== Non Reimbursable Fits ===== 
- +<code>
- +
-Amarr Carrier Skill Bonuses: +
- +
-50% bonus to Capital Energy and Armor transfer range per level +
- +
-4% bonus to all Armor resistances per level +
- +
-99% reduction in CPU need for Warfare Link modules +
- +
-Can fit Projected Electronic Counter Measures +
- +
-Can deploy 3 additional Fighters or Fighter Bombers per level +
- +
-Can fit 1 additional Warfare Link module per level +
- +
-200% bonus to Fighter or Fighter Bomber control range +
- +
-Immune to all forms of Electronic Warfare +
- +
-====Overview==== +
- +
-The Aeon has the second largest of tanks of any [[Supercarrier]] after the [[Wyvern]]. It is one of the favored SCs in the game due to that tanking capability and the more common use of Armor Reppers. Super Carriers are capable of fielding Fighter and Fighter Bombers. With Amarr Carrier V it is able to launch up to 20 Fighter/​Fighter Bombers at one time. +
- +
-It is now second to the Wyvern in terms of Supercarrier priority for TEST. +
- +
-====Fittings==== +
- +
-<EFT>+
 [Aeon, Aeon] [Aeon, Aeon]
  
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 Centum A-Type Energized Adaptive Nano Membrane Centum A-Type Energized Adaptive Nano Membrane
 Centum A-Type Energized Adaptive Nano Membrane Centum A-Type Energized Adaptive Nano Membrane
-Corpus X-Type ​Armor Explosive Hardener+Corpus X-Type Explosive ​Armor Hardener
 Corpus X-Type Armor Thermic Hardener Corpus X-Type Armor Thermic Hardener
-Corpus X-Type ​Armor EM Hardener +Corpus X-Type EM Armor Hardener 
-Corpus X-Type ​Armor Kinetic Hardener+Corpus X-Type Kinetic ​Armor Hardener
 Reactive Armor Hardener Reactive Armor Hardener
  
Line 61: Line 90:
 Large Trimark Armor Pump II Large Trimark Armor Pump II
 Large Trimark Armor Pump II Large Trimark Armor Pump II
-</EFT>+</code>
  
 **Extra Modules to carry**: **Extra Modules to carry**:
Line 87: Line 116:
  
 Strong Mindflood Booster Strong Mindflood Booster
- 
  
 Which officer or faction modules you have doesn'​t matter that much.  For smartbombs you want at least 8km range, preferably greater than 8.5km. ​ Smartbombs pop dictor bubbles and enemy fighter bombers. ​ For neuts it's also about range. ​ A hictor with a T2 infinipoint and HIC V can point out to 36 kilometers. ​ Only the very best officer neuts can hit that far.  The neut in the fit above hits to 33.6 km and costs a little under a bil usually.  ​ Which officer or faction modules you have doesn'​t matter that much.  For smartbombs you want at least 8km range, preferably greater than 8.5km. ​ Smartbombs pop dictor bubbles and enemy fighter bombers. ​ For neuts it's also about range. ​ A hictor with a T2 infinipoint and HIC V can point out to 36 kilometers. ​ Only the very best officer neuts can hit that far.  The neut in the fit above hits to 33.6 km and costs a little under a bil usually.  ​
- 
  
eve/ships/capitals/aeon.1550697359.txt.gz · Last modified: 2019/02/20 21:15 by Fof