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Microwarpdrives
Overview
Microwarpdrives provide a flat 500% to 520% speed boost. Microwarpdrives fit into a Mid-slot and scale with ship classes: 5MN for Frigate-class, 50MN for Cruiser-class and 500MN for Battleship-class ships. Compared with High Speed Maneuvering I at a minimum.
Microwarpdrives can now be used in complexes due to changes introduced in the Apocrypha patch.
1MN Microwarpdrives can be easily made cap stable on most frigate setups. Large MWDs most often make a ship cap unstable when active.
Skills Required
Tech 1, Named, Faction, Deadspace, Officer
Tech 2 (Frigate-class)
Tech 2 (Cruiser- and Battleship-class)
Drawbacks
Steady capacitor consumption as it cycles
Longer ship alignment speeds whilst it is active (though using for only 1 cycle will actually decrease alignment in all ships with natural or modified aligns greater than the cycle)
Afterburners don't provide anywhere near as much of a speed boost as a Microwarpdrive, roughly 100-125% boost rather than 500-625% depending on skills (some modules have a greater innate bonus) but come with less penalties.
They add mass to your ship. This is not really noticeable unless you try to fit a bigger afterburner than normal for your ship class, at which point your inertial increase will make your orbits very large (this is to prevent small ships from avoiding MWD penalities while still getting similar speed boosts from bigger drives combined with the tight orbits they normally enjoy)