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eve:ship_modules:armor_low_modules

Armor Low Slot Modules


Overview

These modules will repair, extend, and increase the resistance of your armor. See Armor Tanking for a detailed breakdown of these modules.

Armor Repair Systems

Active module which repairs armor at the end of its cycle.

  • Variation: Ancillary Armor Repair Systems
  • Active module that can be loaded with Nanite Repair Paste to very efficiently repair armor, but with a long reload time.

Armor Plates

Passive module which increases armor hit points by a fixed amount while increasing mass.

Energized Armor Layering

Passive module which increases armor hit points by a percentage. Unlike Layered Coating, these have a moderate CPU requirement.

Layered Coating

Passive module which increases armor hit points by a percentage. Not as effective as Energized Armor Layering, but has minimal fitting requirements.

Armor Hardeners

Active module which increases armor resistance a great deal while using capacitor.

  • Variation: Reactive Armor Hardeners
  • Active module that by default gives a small boost to all resistances, but as the ship takes damage, it adjusts the resistance bonuses to the type of incoming damage.

Energized Plating

Passive module which increases armor resistance a bit. Unlike Resistance Plating modules, these have a moderate CPU requirement.

Resistance Plating

Passive module which increases armor resistance a bit. Not as effective as Energized Plating, but has minimal fitting requirements.

eve/ship_modules/armor_low_modules.txt · Last modified: 2020/07/14 15:10 (external edit)