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eve:pve:complexes

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eve:pve:complexes [2017/03/03 15:56]
conscript [Guides]
eve:pve:complexes [2020/07/14 15:10] (current)
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 ======DED Complexes====== ======DED Complexes======
  
-//Not to be confused with [[eve:​pve:​anomalies|Anomalies]].//​+//Not to be confused with [[eve:​pve:​anomalies:start|Anomalies]].//​
  
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-DED Complexes (or complexes) need to be found through probing, or [[eve:​pve:​anomalies:​escalations|escalations]] from [[eve:​pve:​anomalies|anomalies]]. The final boss/​container has a chance to drop complex loot, which in many cases equal to or superior to Officer loot. As such, complexes are highly sought after.+DED Complexes (or complexes) need to be found through probing, or [[eve:​pve:​anomalies:​escalations|escalations]] from [[eve:​pve:​anomalies:start|anomalies]]. The final boss/​container has a chance to drop complex loot, which in many cases equal to or superior to Officer loot. As such, complexes are highly sought after.
  
 Complexes have a limitation on which ships are able to enter. These limitations are enforced through an acceleration gate in the entrance to the site. When you first warp to a complex, you will be able to see its DED rating from the notification that shows up. Complexes have a limitation on which ships are able to enter. These limitations are enforced through an acceleration gate in the entrance to the site. When you first warp to a complex, you will be able to see its DED rating from the notification that shows up.
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-//For DED Ratings 1-9/10, the deadspace loot is given by (Faction) A/B/C-Type, eg. Corpii C-Type ​Adaptive Nano Plating//+//For DED Ratings 1-9/10, the deadspace loot is given by (Faction) A/B/C-Type, eg. Corpii C-Type ​Multispectrum Coating//
  
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eve/pve/complexes.1488556568.txt.gz · Last modified: 2017/03/03 15:56 by conscript