Most of this information is from
Here are two fits you can run.
Note: The Coercer from T0 no longer works here. Speaking from personal experience, the tank is too light and you will die to incoming DPS. The Tristan has issues with DPS. You can still bring both of these ships in and survive the run if you get lucky spawns. But at some point you will come across a spawn you can't deal with and will lose the ship.
Beware, this fit is not as clean as the Coercer in T0. It has difficulty against certain spawns which will take you down into structure and requires you overheat both reps. The Tristan also no longer works as your DPS is not high enough.
[Dragoon, *Dragoon T1 Abyss fit (T1 Electric)] Small Armor Repairer II Small Armor Repairer II Damage Control II Drone Damage Amplifier II 1MN Monopropellant Enduring Afterburner Small Compact Pb-Acid Cap Battery Small Compact Pb-Acid Cap Battery TE-2100 Ample Light Missile Launcher, Caldari Navy Mjolnir Light Missile TE-2100 Ample Light Missile Launcher, Caldari Navy Mjolnir Light Missile TE-2100 Ample Light Missile Launcher, Caldari Navy Mjolnir Light Missile 200mm Light Prototype Automatic Cannon, Republic Fleet EMP S 200mm Light Prototype Automatic Cannon, Republic Fleet EMP S Small Auxiliary Nano Pump I Small Nanobot Accelerator I Small Capacitor Control Circuit I Acolyte I x10 Acolyte I x5 Caldari Navy Mjolnir Light Missile x1000 Republic Fleet EMP S x1970
Fit credit to: Aceface
[Worm, Apollo XIII (T1 Gamma)] Drone Damage Amplifier II Drone Damage Amplifier II 5MN Y-T8 Compact Microwarpdrive Small Shield Extender II Small Shield Extender II Small F-S9 Regolith Compact Shield Extender Light Missile Launcher II, Inferno Fury Light Missile Light Missile Launcher II, Inferno Fury Light Missile Light Missile Launcher II, Inferno Fury Light Missile Small Core Defense Field Extender II Small Core Defense Field Extender II Small Core Defense Field Extender II Warrior II x2 Warrior II x2 Warrior II x1
Fit credit to: Hawooo Ozuwara
From now on, there will actually be strategy needed to running Abyssals. Enemy waves actually pose a real threat to you, unlike in T0 where you can face roll and still succeed. Here are the things you need to watch out for. Unless you're familiar with the rat, you should always approach with caution and as much transversal as possible.
Notable spawns that should be treated with special care are listed below.
Cynabal - Keep at range or orbit at 30. Overheat weapons. Beware of leaving the pocket as the cynabal will try to close distance and you may go past the red wall. Repair weapons after engagement
<something>grip Tessera - Sig tank. Orbit 10 km, be ready to recall drones when they get targeted
Karybdis (AKA “Karen”) - Orbit 10km, be careful not to AFK and fly into edge of map.
Kikimora - Focus Kikimora with all DPS, orbit 10km. Ignore damaviks until Kiki is dead.
Marshal - Get into range, turn off MWD, Overheat weapons. Repair weapons after engagement
Devoted Knight - Orbit 30 KM. Overheat weapons if desired. Repair weapons after engagement
Devoted Hunter - Kill off before going for cache , overheat weapons if you want but not necessary.