User Tools

Site Tools


training:stayin_​_alive

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
training:stayin_​_alive [2015/05/14 01:22]
MightyPP [DScan]
training:stayin_​_alive [2015/05/15 19:53]
notmo removed
Line 29: Line 29:
   * Can not be fooled by cloaking devices or any other ship specific bonuses.   * Can not be fooled by cloaking devices or any other ship specific bonuses.
   * "​Capsuleers in channel"​ allow you to quickly detect "local spikes",​ many people entering a system at once (marked yellow in the image to the right).   * "​Capsuleers in channel"​ allow you to quickly detect "local spikes",​ many people entering a system at once (marked yellow in the image to the right).
- 
-{{ :​training:​LocalChatSettings.png?​250|}} 
  
 Like almost everything in Eve there is one exception though, which is Wormhole Space. One of the reasons why Wormhole Space is considered dangerous, is because people will only show up in local when they used the chat. Considering how vital local is for survival, this is a major disadvantage. Like almost everything in Eve there is one exception though, which is Wormhole Space. One of the reasons why Wormhole Space is considered dangerous, is because people will only show up in local when they used the chat. Considering how vital local is for survival, this is a major disadvantage.
  
-====Setting it up====+====Setup==== 
 + 
 +{{ :​training:​LocalChatSettings.png?​250|}}
  
 Local is great, but to really make use of it, you have to set it up correctly first. Local is great, but to really make use of it, you have to set it up correctly first.
- 
-{{ :​training:​LocalChatPosition.png?​300|}} 
  
 The first thing you want to do is set up your local window: The first thing you want to do is set up your local window:
  
   * Disconnect the local chat from any other chats you have. It should be open and in focus all the time.   * Disconnect the local chat from any other chats you have. It should be open and in focus all the time.
-  * Tick "Show Compact Member List" under "​Member List Settings"​ (marked red in the image to the right). This removes portraits from the Member List, allowing for more entries to show.+  * Tick "Show Compact Member List" under "​Member List Settings"​ (marked red in the image to the right). This removes portraits from the Member List, allowing for more entries to show.{{ :​training:​LocalChatPosition.png?​300|}}
   * Maximize the height of the chat window. Most players like to stretch it to a maximum on the left or right side of the screen. This allows you to see the full Member List most of the time, without having to scroll. Look at the image on the right side for good and bad positions of the Local Chat.   * Maximize the height of the chat window. Most players like to stretch it to a maximum on the left or right side of the screen. This allows you to see the full Member List most of the time, without having to scroll. Look at the image on the right side for good and bad positions of the Local Chat.
  
 Secondly, you need to change your Overview Settings to show the correct icon colours. This is part of [[Unfucking your Overview]]. If set up correctly it shows friendlies with blue and green, neutrals in grey and enemies in red or orange. This allows you to quickly gain knowledge how dangerous a system is by checking your Local Chat. Secondly, you need to change your Overview Settings to show the correct icon colours. This is part of [[Unfucking your Overview]]. If set up correctly it shows friendlies with blue and green, neutrals in grey and enemies in red or orange. This allows you to quickly gain knowledge how dangerous a system is by checking your Local Chat.
 +
 ====Tips==== ====Tips====
  
Line 73: Line 72:
 The most important thing to look for are Combat Scanner Probes. These are used to pinpoint the location of a player to get a warp in. If you are not in a ship that has immunity to Combat Scanner Probes, you are in danger. The most important thing to look for are Combat Scanner Probes. These are used to pinpoint the location of a player to get a warp in. If you are not in a ship that has immunity to Combat Scanner Probes, you are in danger.
  
-<​WRAP ​center ​round important 60%>+<​WRAP ​left round important 60%>
 Assume that every Combat Scanner Probe is looking specifically for you! Assume that every Combat Scanner Probe is looking specifically for you!
 </​WRAP>​ </​WRAP>​
Line 82: Line 81:
 Usually you will keep the range at maximum. You want to decrease it to estimate your distance to objects. Usually you will keep the range at maximum. You want to decrease it to estimate your distance to objects.
  
-Let's say an enemy is 6.8 AU away from you, he will show up on your DScan at range 14.3 AU and 10.0 AU, but will disappear from it at 5.0 AU. This means you can successfully determine that the enemy is between 5.0 and 10.0 AU away by decreasing your range between scans.+Let's say an enemy is 6.8 AU away from you, he will show up on your DScan at range 14.3 AU and 10.0 AU, but will disappear from it at 5.0 AU. With this in mind you can successfully determine that the enemy is between 5.0 and 10.0 AU away by decreasing your range between scans.
  
 This is also a good method in combination with the Solar System Map to find the position of one or multiple enemies. This is also a good method in combination with the Solar System Map to find the position of one or multiple enemies.
Line 95: Line 94:
 =====Intel===== =====Intel=====
  
 +Intelligence,​ or Intel for short, is a great tool, but depends very much on others to work well. Since you are one of "the others"​ for another pilot you should try to contribute to the channel as well.
 +
 +It is important to know that the Intel Chat is one of the few taken very serious in Eve. If you post anything beside valid Intel or status requests you will attract the anger of others and you could even get banned from the channel (very bad).
 +
 +Some people like to have the Intel Chat in separate window, but it's also sufficient if you have it among your chat windows, if you keep it in focus when you are travelling.
 +
 +====How to use====
 +
 +Intel will tell you what system enemies are spotted in. Additionally their names, the ships they fly in and their position in a system may be noted.
 +
 +If you are in a system you want to remember systems connected to yours or other important ones close by. That way you can watch Intel for any reports from these specific systems only.
 +
 +It is also valid to ask for Intel from a specific system by posting "<​System/​s name> status?"​. You may not always get an answer, but if you are lucky there is a helpful capsuleer in the system you are looking for who will answer your request.
 +
 +====How to contribute====
 +
 +Intel has specific rules for reporting. These are also noted in the channel, but here they are as well for your convenience.
 +
 +  * **Required:​** System Name, the enemies you want to give Intel about and the ships they are in. Drag the system name from the top left corner to have it linked. If you only see the enemy in local and don't know what they are flying you should write "​nv"​ (for "no visual"​).
 +  * **Optional:​** Link the names of the pilots or <one pilot +x> (x being the number of other enemies in system) and their position in the system. You can also note additional info, e.g. "Gate Camp", "​Combat Scanner Probes on DScan",​ ...
 +
 +Here are some examples of //good// Intel:
 +
 +**5H-SM2 Mew +3 2 ONi, VNI, Tengu** - System, enemy + 3 and ships noted. Really good.
 +
 +**1L-OEK SuperDude +15 <DScan link> gate camping q-g** - System, enemy + 15 and a DScan to show their ships and their position as well as what they are doing. Perfect.
 +
 +**U-HVIX about 30 Neuts nv** - System, enemy number, no visual. Small Intel, but if this is the only information you it's ok to post it and will help others.
 +
 +...and some //bad// Intel:
 +
 +**help! I'm being attacked!** - Posted in the wrong channel. Try Alliance or Corp chat, but even there you would have to give more information.
 +
 +**big fleet just jumped into my system** - What system? What corp/​alliance are they from? How many is "​big"?​ What are they flying in?
 +
 +**Any enemies around?** - Ask for a specific system.
 +
 +**<any conversation starters/​other than status questions/​fleet advertisement/​not Intel related stuff>** - To be effective Intel Chat depends on people not spamming the channel with trivial messages. Just don't.
 =====Travel===== =====Travel=====