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training:game_mechanics:resists [2017/02/14 21:27] conscript |
training:game_mechanics:resists [2017/04/29 01:05] (current) NTchrist Page moved from corps:dronv:sl1de:training:game_mechanics:resists to training:game_mechanics:resists |
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=====Overview===== | =====Overview===== | ||
Damage in Eve are dealt in five different types: | Damage in Eve are dealt in five different types: | ||
- | *EM | + | ***<color #1a5d8b>EM</color>** |
- | *Thermal | + | ***<color #8b1818>Thermal</color>** |
- | *Kinetic | + | ***<color #717171>Kinetic</color>** |
- | *Explosive | + | ***<color #8b5d1a>Explosive</color>** |
*Omni (NPC Only) | *Omni (NPC Only) | ||
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*Missiles - A missile for every damage type, pure | *Missiles - A missile for every damage type, pure | ||
- | *Lasers - EM / Thermal | + | *Lasers - **<color #1a5d8b>EM</color>** / **<color #8b1818>Thermal</color>** |
- | *Hybrids - Kinetic / Thermal | + | *Hybrids - **<color #717171>Kinetic</color>** / **<color #8b1818>Thermal</color>** |
*Projectiles - Ammo for every damage type, mixed | *Projectiles - Ammo for every damage type, mixed | ||
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All T1 & Faction ships regardless of race or faction have the same base resistance on ships | All T1 & Faction ships regardless of race or faction have the same base resistance on ships | ||
- | ^Defense^ EM ^ Thermal ^ Kinetic ^ Explosive ^ | + | ^Defense^ **<color #1a5d8b>EM</color>** ^ **<color #8b1818>Thermal</color>** ^ **<color #717171>Kinetic</color>** ^ **<color #8b5d1a>Explosive</color>** ^ |
^Shield | 0% | 20% | 40% | 50% | | ^Shield | 0% | 20% | 40% | 50% | | ||
^Armor | 50% | 35% | 35% | 10% | | ^Armor | 50% | 35% | 35% | 10% | | ||
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T2 resistances vary between the four main Empire factions | T2 resistances vary between the four main Empire factions | ||
- | ===Amarr=== | ||
Amarr favors Kinetic and Explosive resistance | Amarr favors Kinetic and Explosive resistance | ||
- | ^Defense^ EM ^ Thermal ^ Kinetic ^ Explosive ^ | + | Caldari favor Thermal and Kinetic resistance |
- | ^ Shield | 0% | 20% | 70% | 87.5% | | + | Gallente favor Thermal and Kinetic resistance |
- | ^ Armor | 50% | 35% | 62.5% | 80% | | + | Minmatar favor EM and Thermal resistance |
- | ---- | + | ^ Defense ^ Race ^ **<color #1a5d8b>EM</color>** ^ **<color #8b1818>Thermal</color>** ^ **<color #717171>Kinetic</color>** ^ **<color #8b5d1a>Explosive</color>** ^ |
+ | ^Shield^Amarr | 0% | 20% | 70% | 87.5% | | ||
+ | ^:::^Caldari | 0% | 80% | 70% | 50% | | ||
+ | ^:::^Gallente | 0% | 67.5% | 85% | 50% | | ||
+ | ^:::^Minmatar | 75% | 60% | 40% | 50% | | ||
+ | ^ Defense ^ Race ^ **<color #1a5d8b>EM</color>** ^ **<color #8b1818>Thermal</color>** ^ **<color #717171>Kinetic</color>** ^ **<color #8b5d1a>Explosive</color>** ^ | ||
+ | ^Armor^Amarr| 50% | 35% | 62.5% | 80% | | ||
+ | ^:::^Caldari| 50% | 86.25% | 62.5% | 10% | | ||
+ | ^:::^Gallente| 50% | 67.5% | 83.75% | 10% | | ||
+ | ^:::^Minmatar| 90% | 67.5% | 25% | 10% | | ||
- | ===Caldari=== | ||
- | Caldari favor Thermal and Kinetic resistance | ||
- | ^Defense^ EM ^ Thermal ^ Kinetic ^ Explosive ^ | ||
- | ^ Shield | 0% | 80% | 70% | 50% | | ||
- | ^ Armor | 50% | 86.25% | 62.5% | 10% | | ||
- | ---- | ||
- | ===Gallente=== | ||
- | Gallente favor Thermal and Kinetic resistance | ||
- | ^Defense^ EM ^ Thermal ^ Kinetic ^ Explosive ^ | ||
- | ^ Shield | 0% | 67.5% | 85% | 50% | | ||
- | ^ Armor | 50% | 67.5% | 83.75% | 10% | | ||
- | |||
- | ---- | ||
- | ===Minmatar=== | ||
- | Minmatar favori EM and Thermal resistance | ||
- | ^Defense^ EM ^ Thermal ^ Kinetic ^ Explosive ^ | ||
- | ^ Shield | 75% | 60% | 40% | 50% | | ||
- | ^ Armor | 90% | 67.5% | 25% | 10% | | ||
---- | ---- |