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training:game_mechanics:jump_drive [2017/04/29 00:49]
NTchrist Page moved from training:game_mechanics:jump_drive to corps:dronv:sl1de:training:game_mechanics:jump_drive
training:game_mechanics:jump_drive [2019/02/06 16:28] (current)
Fof ↷ Links adapted because of a move operation
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 =====Overview===== =====Overview=====
-A **Jump Drive** is a built-in system for [[eve:​ships:​capitals|Capital Ships]], [[eve:​ships:​battleships:​black_ops|Black Ops]] Battleships,​ and [[eve:​ships:​freighters|Jump Freighters]]. It is an important system aboard these ships that allows them to move between systems without the use of Stargates. The Jump Drive allows Capital Ships to move directly between star systems, so it is possible to cover distances that would require a great number of jumps through the Stargate network to be covered in one or two activations of the Jump Drive. To use the Jump drive one must have either an active [[eve:​sovereignty:​infrastructure_hub:​cynosural_field_generators|Cynosural Generator Array]] or an active [[training:​game_mechanics:​cynosural_field|Cynosural Field]] to jump to+A **Jump Drive** is a built-in system for [[eve:​ships:​capitals|Capital Ships]], [[eve:​ships:​battleships:​black_ops|Black Ops]] Battleships,​ and [[eve:ships:capitals:​freighters|Jump Freighters]]. It is an important system aboard these ships that allows them to move between systems without the use of Stargates. The Jump Drive allows Capital Ships to move directly between star systems, so it is possible to cover distances that would require a great number of jumps through the Stargate network to be covered in one or two activations of the Jump Drive. To use the Jump drive one must have either an active [[eve:​sovereignty:​infrastructure_hub:​cynosural_field_generators|Cynosural Generator Array]] or an active [[training:​game_mechanics:​cynosural_field|Cynosural Field]] to jump to
  
 This built-in system is not to be confused with the [[training:​guides:​titan_bridge|Jump Portal Generator]] module that can only be installed on Titans, or the Covert Jump Portal Generator for [[eve:​ships:​battleships:​black_ops|Black Ops]] Battleships. This built-in system is not to be confused with the [[training:​guides:​titan_bridge|Jump Portal Generator]] module that can only be installed on Titans, or the Covert Jump Portal Generator for [[eve:​ships:​battleships:​black_ops|Black Ops]] Battleships.
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 ====Security Status Limitations==== ====Security Status Limitations====
-Jump capable ships are normally only able to operate in low security (0.4-0.1) or 0.0 space. This is because CONCORD does not allow the use of a Cynosural Field Generator (see below) in systems of 0.5 security or higher, effectively keeping them out of empire space. The exception are [[eve:​ships:​freighters|Jump Freighters]] and Black Ops Battleships as they may use gates. ​+Jump capable ships are normally only able to operate in low security (0.4-0.1) or 0.0 space. This is because CONCORD does not allow the use of a Cynosural Field Generator (see below) in systems of 0.5 security or higher, effectively keeping them out of empire space. The exception are [[eve:ships:capitals:​freighters|Jump Freighters]] and Black Ops Battleships as they may use gates. ​
  
 There are a few pilots found in High Security space with Carriers and Dreadnoughts as, in the distant past, the two types of ship could be built in High Security Stations, though this was later patched out.  There are a few pilots found in High Security space with Carriers and Dreadnoughts as, in the distant past, the two types of ship could be built in High Security Stations, though this was later patched out. 
training/game_mechanics/jump_drive.1493426998.txt.gz · Last modified: 2017/04/29 00:49 by NTchrist