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One of the benefits of living in sovereign nullsec is the ability to place jump clones at stations you can dock in (unless, of course, someone has knocked out stations services in the system you're in). This can allow you to populate clones around New Eden with relative ease. This can help speed up your travel and generally make your life more convenient. The skills affecting jump clones are Infomorph Psychology (one clone available per level), Infomorph Synchronizing (reduces the cooldown by 1hr per level), and Advanced Infomorph Psychology (requires training Infomorph Psychology to V, gives an additional clone per level).
To install a clone at a station, first check if you are either:
If you meet these criteria, you can press the Clone Bay icon, and select “Install Jump Clone” from the menu, towards the bottom. There will be a nominal fee of 900,000 ISK. Note that you can only install a clone at a station with medical facilities. Think of clone installation as “growing a new body here.” The new body will be free of implants (a “clean clone”).
After installing your first jump clone, you can either leave your new body “on ice” (that is, dormant) at the station you just installed, or jump immediately to it.
Important: jumping to a jump clone can only be done once per 19-24 hours, depending on skills. In order to jump, you must first exit your ship (be in a pod) and pause your skill queue. Always remember to restart your skill queue once you're in your new location, or you will waste valuable training time.
When jump cloning within the same structure, it does not activate the jump clone timer. This can be useful for hopping between implant sets or no implants when fleets are called or for certain activities.
Any number of jump clones can be installed in different stations; there is no cooldown on installation. However, it is important to note that you can only have one body on ice in any given location. Attempting to jump clone (“JC”) out of a station at which you already have a clone will result in the destruction of the body currently on ice, and all implants plugged into it.
Given the ever-present possibility of getting locked out of stations at which you hold assets in sovereign nullsec space, you can place jump clones throughout the stations you have significant assets in. This will allow you to JC to those stations and remain docked in order to manage your assets. JCs cannot be destroyed by the station owner, which is in contrast to medical clones which can be reset away from a station.
Important: when using such clones, remember to reset your home station to the current area when you are doing things there. Failing to do so will result in losing your clone in that area on pod death. The reason for this is the difference between jump clones and medical clones. Jump clones are clones stored on ice at remote stations, whereas your home station, or medical clone, is where you will awaken after pod death. Consider the case below: