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training:game_mechanics:defense

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Defense


Defense: How It Works

There are five main defense stats on your ship

  • Effective Hit Points
  • Active Defenses
    • Armor Repair Rate
    • Hull Repair Rate
    • Passive Shield Recharge
    • Shield Boost Rate
  • Shields
  • Armor
  • Structure

Effective Hit Points is your health pool after resists are calculated into effect. Active Defenses is the amount of health you restore per second through one of the four drop down rates options you chose. Shields, Armor, and Structure are raw numbers that show the true health of the respective levels. It is important to note that resists do NOT factor into your true health numbers, ONLY your Effective Hit Points.


Defense: Changing Your Stats

This wouldn't be Eve if we couldn't change all the stats of our ship and our opponent's, and we have quite a few options

Effective Hit Points

EHP can be changed by adding any type of defense module on your ship that increases Resists or adds raw health. There are many Ship Modules that increase your EHP.

Calculating EHP

To calculate your ships EHP (which Eve does automatically for you) you take the resists for one type of health, average them and follow the formula below

  1. Average Effective Shield HP = Shield HP / (1 - Decimal resists)
  2. Average Effective Armor HP = Armor HP / (1 - Decimal resists)
  3. Average Effective Hull HP = Hull HP / (1 - Decimal resists)
  4. Total EHP = Average Effective Shield HP + Average Effective Armor HP + Average Effective Hull HP

Active Defenses

Active Defenses are how much your ship is actively repairing itself in one second. There are four options in the drop down menu on the Fitting screen to see your Active Defenses for each defense type:

  • Shield Boost Rate
    • This is a form of active tanking where you activate Shield Boosters to restore your shield health
  • Passive Shield Recharge
    • This is the only form of passive tanking where your shields naturally regenerate themselves
  • Armor Repair Rate
    • This is a form of active tanking where you activate Armor Repair Modules to restore your armor health
  • Hull Repair Rate
    • This is a rare form of active tanking where you activate Hull Repair Modules to restore your hull health

Shields

Armor

Structure

training/game_mechanics/defense.1487101421.txt.gz · Last modified: 2017/02/14 19:43 by conscript