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training:game_mechanics:cloaking

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training:game_mechanics:cloaking [2017/02/16 01:30]
conscript created
training:game_mechanics:cloaking [2017/04/29 01:05] (current)
NTchrist Page moved from corps:dronv:sl1de:training:game_mechanics:cloaking to training:game_mechanics:cloaking
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-====Cloaking ​Devices====+=====Cloaking=====
  
-Cloak goes on [[training:​guides:​decloaking|cloak goes off]]; Never a miscommunication. You can't explain that!+----
  
-===Overview=== +=====Overview===== 
-Cloaking Devices are High Slot Modules that can be activated (at no capacitor cost) to make your ship invisible to all forms of detection, including visual observation,​ [[training:​directional_scanner|D-Scan]],​ and [[training:probing|Probes]].+Cloaking Devices are High Slot Modules that can be activated (at no capacitor cost) to make your ship invisible to all forms of detection, including visual observation,​ [[training:​game_mechanics:​directional_scanner|D-Scan]],​ and [[training:guides:​scanning]].
  
-===Penalties===+=====Penalties=====
   *While cloaked, you suffer severe limitations:​   *While cloaked, you suffer severe limitations:​
     *You cannot activate or reload any modules     *You cannot activate or reload any modules
training/game_mechanics/cloaking.1487208645.txt.gz · Last modified: 2017/02/16 01:30 by conscript