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training:game_mechanics:attributes [2017/02/15 05:26]
conscript created
training:game_mechanics:attributes [2017/04/29 01:05] (current)
NTchrist Page moved from corps:dronv:sl1de:training:game_mechanics:attributes to training:game_mechanics:attributes
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-======Attributes=====+=====Attributes=====
-====Character Attributes==== +
-Attributes show the strength of a pilot'​s "​brain"​ power. This allows them to train skills at a faster pace. Your current attributes can be seen in the character sheet under the Attributes section. You can increase your attributes by using [[training:​implants|Implants]].+
  
-|  {{:​training:​600px-remapsnpts_1_.png?​300|}} ​ | +----
-|  Source: [[https://​wiki.eveonline.com/​wikiEN/​images/​thumb/​b/​b7/​RemapsNPTS.png/​600px-RemapsNPTS.png|EVE Online Wiki]] ​ |+
  
-====Skill Attributes==== +=====Overview==== 
-Each skill has both primary and secondary attributeTo view these attributes ​look under the Show Info for the skill and attributes tabIt will tell you both the primary and secondary skills.+Attributes show the strength of pilot'​s "​brain"​ powerThis allows them to train skills at a faster pace. Your current ​attributes ​can be seen in the character sheet under the Attributes sectionYou can increase your attributes by using [[eve:​implants_and_boosters:​implants|Implants]].
  
-|  {{:​training:​skillattributes_1_.png?​300|}} ​ | +---- 
-|  Source: [[https://​wiki.eveonline.com/​wikiEN/​images/​9/​98/​SkillAttributes.png|EVE Online Wiki]] ​ |+ 
 +=====Skill Attributes===== 
 +Each skill has both a primary and secondary attributeTo view these attributes look under the Show Info for the skill and attributes tabIt will tell you both the primary and secondary skills.
  
 The formula for the speed of skill training (points per minute) is:(primary attribute + secondary attribute/​2) The formula for the speed of skill training (points per minute) is:(primary attribute + secondary attribute/​2)
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 ---- ----
-====Attributes in EVE==== +=====Attributes in EVE===== 
-**Intelligence** is primarily used for training in the categories of Electronics,​ Engineering,​ Navigation, Mechanic and Science. It is the secondary attribute for a lot of Social and Industry skills also. +  ​* ​**Intelligence** is primarily used for training in the categories of Electronics,​ Engineering,​ Navigation, Mechanic and Science. It is the secondary attribute for a lot of Social and Industry skills also. 
- +  ​* ​**Memory** is primarily used for the categories of Industry, Corporation Management and Drones. It is also secondary for many skills in Engineering,​ Mechanic, Electronics and Trade. 
-**Memory** is primarily used for the categories of Industry, Corporation Management and Drones. It is also secondary for many skills in Engineering,​ Mechanic, Electronics and Trade. +  ​* ​**Charisma** is primarily used for Leadership, Social and Trade skills. It is secondary for skills in Corporation Management. 
- +  ​* ​**Willpower** is primarily used for Leadership and Trade. It is secondary for skills in Gunnery, Missile Launcher Operation and Spaceship Command. 
-**Charisma** is primarily used for Leadership, Social and Trade skills. It is secondary for skills in Corporation Management. +  ​* ​**Perception** is primarily used for Gunnery, Missile Launcher Operation and Spaceship Command skills. It is secondary for Drones and Navigation.
- +
-**Willpower** is primarily used for Leadership and Trade. It is secondary for skills in Gunnery, Missile Launcher Operation and Spaceship Command. +
- +
-**Perception** is primarily used for Gunnery, Missile Launcher Operation and Spaceship Command skills. It is secondary for Drones and Navigation.+
  
 ---- ----
 +
 ====Attributes and Skill Groups==== ====Attributes and Skill Groups====
  
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 |  Spaceship Command ​ |  Perception, Willpower/​Willpower,​ Perception ​ | |  Spaceship Command ​ |  Perception, Willpower/​Willpower,​ Perception ​ |
 |  Trade  |  Willpower, Charisma/​Charisma,​ Memory ​ | |  Trade  |  Willpower, Charisma/​Charisma,​ Memory ​ |
-**NOTE:​** ​There are only three science skills are not Intelligence/​Memory. Doomsday Operation is Willpower and Intelligence,​ Infomorph Psychology is Charisma and Willpower, and Research Project Management is Memory and Charisma.+ 
 +<WRAP center round info 60%> 
 +There are only three science skills are not Intelligence/​Memory. Doomsday Operation is Willpower and Intelligence,​ Infomorph Psychology is Charisma and Willpower, and Research Project Management is Memory and Charisma. 
 +</​WRAP>​ 
training/game_mechanics/attributes.1487136391.txt.gz · Last modified: 2017/02/15 05:26 by conscript