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=====Overview===== | =====Overview===== | ||
- | Projectile Weapons come in two flavors: | + | ^ ^ Autocannons ^ Artillery ^ |
- | ^ ^ Autocannons ^ Artillery ^ | + | | | {{https://image.eveonline.com/type/496_64.png?nolink}} | {{https://image.eveonline.com/type/497_64.png?nolink}} | |
- | | | {{https://image.eveonline.com/type/496_64.png?nolink}} | {{https://image.eveonline.com/type/497_64.png?nolink}} | | + | | DPS | + | - | |
- | | DPS | + | - | | + | | Alpha Damage | - | + | |
- | | Alpha Damage | - | + | | + | | Tracking | + | - | |
- | | Tracking | + | - | | + | | CPU/Powergrid Requirements in general | Higher | Lower | |
- | | CPU/Powergrid Requirements in general | Higher | Lower | | + | | Range | Low (Long falloff) | Extreme range for sniping | |
- | | Range | Low (Long falloff) | Extreme range for sniping | | + | |
Note: Tracking isn't an important factor since you'd probably be sniping with the artillery weapons at long range anyway\\ | Note: Tracking isn't an important factor since you'd probably be sniping with the artillery weapons at long range anyway\\ |