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eve:ships:frigates:vengeance [2019/02/15 08:48] ALargeRock created |
eve:ships:frigates:vengeance [2020/07/14 15:10] (current) |
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<WRAP round column alert 60%>Looking for **[[military:doctrines:start|DOCTRINE FITS]]**?</WRAP> | <WRAP round column alert 60%>Looking for **[[military:doctrines:start|DOCTRINE FITS]]**?</WRAP> | ||
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- | {{https://image.eveonline.com/Render/11365_256.png}} | + | {{https://image.eveonline.com/Render/11365_256.png?nolink}} |
===== Description ===== | ===== Description ===== | ||
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Constantly striving to combine the best of two worlds, Khanid Innovation have utilized their Caldari connections to such an extent that the Kingdom's ships now possess the most advanced missile systems outside Caldari space, as well as fairly robust electronics systems. | Constantly striving to combine the best of two worlds, Khanid Innovation have utilized their Caldari connections to such an extent that the Kingdom's ships now possess the most advanced missile systems outside Caldari space, as well as fairly robust electronics systems. | ||
+ | ====Helpful Information==== | ||
While the vengeance definitely shares many of the traits of the punisher, it's different in three very important ways. Firstly it's black, which looks awesome. Secondly it has an extra mid, with a 4/3/4 slot layout compared to the punisher's more restrictive 4/2/4. Finally, like other khanid designs the vengeance is a rocket ship - literally. | While the vengeance definitely shares many of the traits of the punisher, it's different in three very important ways. Firstly it's black, which looks awesome. Secondly it has an extra mid, with a 4/3/4 slot layout compared to the punisher's more restrictive 4/2/4. Finally, like other khanid designs the vengeance is a rocket ship - literally. | ||
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Remember that when fighting a missile ship, it's only your speed that matters - not your angular velocity. Because of this, the best way to minimize the vengeance's damage output is to orbit wide and keep your speed as close to maximum as possible. Assuming, of course, you can still put out dps yourself at this range. | Remember that when fighting a missile ship, it's only your speed that matters - not your angular velocity. Because of this, the best way to minimize the vengeance's damage output is to orbit wide and keep your speed as close to maximum as possible. Assuming, of course, you can still put out dps yourself at this range. | ||
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200mm Crystalline Carbonide Restrained Plates | 200mm Crystalline Carbonide Restrained Plates | ||
- | True Sansha Adaptive Nano Plating | + | True Sansha Multispectrum Coating |
Assault Damage Control II | Assault Damage Control II | ||
Small Ancillary Armor Repairer | Small Ancillary Armor Repairer |