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eve:ships:frigates:rifter [2017/10/26 02:09] tigeek PeterHan's new template |
eve:ships:frigates:rifter [2020/06/04 22:13] (current) |
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====== Rifter ====== | ====== Rifter ====== | ||
+ | <WRAP round column alert 60%>Looking for **[[military:doctrines:start|DOCTRINE FITS]]**?</WRAP> | ||
---- | ---- | ||
+ | {{https://image.eveonline.com/Render/587_256.png?nolink}} | ||
+ | ===== Description ===== | ||
- | <WRAP right> | + | The Rifter is a very powerful combat frigate and can easily tackle the best frigates out there. It has gone through many radical design phases since its inauguration during the Minmatar Rebellion. The Rifter has a wide variety of offensive capabilities, making it an unpredictable and deadly adversary. |
- | {| title="Rifter" | + | ====Helpful Information==== |
- | !colspan="5"|Rifter | + | The Rifter is the primary damage frigate for Minmatar. For tackling a Slasher or Merlin is by far better. While the Rifter used to be considered the best T1 frigate (leading to many memes surrounding it), it has been nerfed to be similar in abilities to the others. In January, 2016, it is now widely considered one of the weakest solo frigates, along with the punisher. |
- | |- | + | |
- | |colspan="5"|{{:eve:ships:frigates:rifter.jpg|}} | + | |
- | |- | + | |
- | !colspan="5"|Fittings | + | |
- | |- | + | |
- | |style="text-align:right"|Power Grid | + | |
- | |colspan="4"|41 MW | + | |
- | |- | + | |
- | |style="text-align:right"|CPU | + | |
- | |colspan="4"|130 tf | + | |
- | |- | + | |
- | |style="text-align:right"|Capacitor | + | |
- | |colspan="4"|250 GJ, 5.0/s | + | |
- | |- | + | |
- | |style="text-align:right"|Slots | + | |
- | |colspan="4"|3/3/4 | + | |
- | |- | + | |
- | |style="text-align:right"|Volume | + | |
- | |colspan="4"|28100 m<sup>3</sup> assembled\\ 2500 m<sup>3</sup> packaged\\ 140 m<sup>3</sup> cargo | + | |
- | |- | + | |
- | !colspan="5"|Base Stats | + | |
- | |- | + | |
- | |style="text-align:right"|Speed | + | |
- | |colspan="4"|365 m/s linear\\ 5.0 AU/s warp | + | |
- | |- | + | |
- | |style="text-align:right"|Align | + | |
- | |colspan="4"|4.73 s | + | |
- | |- | + | |
- | |style="text-align:right"|Targeting | + | |
- | |colspan="4"|22.5 km, 4 max | + | |
- | |- | + | |
- | |style="text-align:right"|Sensors | + | |
- | |colspan="4"|8 <color black/#CC9999>LADAR</color>, 660 mm | + | |
- | |- | + | |
- | |style="text-align:right"|HP | + | |
- | |colspan="4"| | + | |
- | {| | + | |
- | |style="width:46px;background-color:#99CCFF;text-align:center"|450 | + | |
- | |style="width:46px;background-color:#CC9933;text-align:center"|450 | + | |
- | |style="width:36px;background-color:#999999;text-align:center"|350 | + | |
- | |} | + | |
- | |- | + | |
- | |style="text-align:right"|Shield Resists | + | |
- | |style="background-color:#99CCFF;text-align:center"|0 | + | |
- | |style="background-color:#FF6666;text-align:center"|20 | + | |
- | |style="background-color:#CCCCCC;text-align:center"|40 | + | |
- | |style="background-color:#CC9933;text-align:center"|50 | + | |
- | |- | + | |
- | |style="text-align:right"|Armor Resists | + | |
- | |style="background-color:#99CCFF;text-align:center"|60 | + | |
- | |style="background-color:#FF6666;text-align:center"|35 | + | |
- | |style="background-color:#CCCCCC;text-align:center"|25 | + | |
- | |style="background-color:#CC9933;text-align:center"|10 | + | |
- | |- | + | |
- | !colspan="5"|Skills | + | |
- | |- | + | |
- | |colspan="5"| | + | |
- | * Minmatar Frigate I | + | |
- | + | ||
- | |- | + | |
- | !colspan="5"|Doctrines Used | + | |
- | |- | + | |
- | |colspan="5"| | + | |
- | None | + | |
- | |} | + | |
- | </WRAP> | + | |
+ | ---- | ||
===== Overview ===== | ===== Overview ===== | ||
+ | Minmatar Frigate bonuses (per skill level): | ||
+ | * 5% bonus to Small Projectile Turret damage | ||
+ | * 7.5% bonus to Small Projectile Turret tracking speed | ||
- | The Rifter is a Combat Frigate designed for frontline fighting. | + | ---- |
+ | ===== Requirements ===== | ||
+ | * Minmatar Frigate I | ||
+ | * Spaceship Command I | ||
- | **Minmatar Frigate bonuses (per skill level)**: | + | ---- |
- | * **5%** bonus to **Small Projectile Turret** damage | + | ===== Non Reimbursable Fits ===== |
- | * **7.5%** bonus to **Small Projectile Turret** tracking speed | + | |
- | ===== Fittings ===== | + | <code>[Rifter, Old TEST_FREE GANGFIT] |
- | + | ||
- | ==== PvP ==== | + | |
- | + | ||
- | === test_free === | + | |
- | + | ||
- | <WRAP round important 40%> | + | |
- | The Rifter is offered for free via the [[training:test_free|TEST Free]] program. Please see the Test Free page for details. | + | |
- | </WRAP> | + | |
- | + | ||
- | <EFT>[Rifter, TEST_FREE GANGFIT] | + | |
Micro Auxiliary Power Core I | Micro Auxiliary Power Core I | ||
Line 106: | Line 38: | ||
[empty high slot] | [empty high slot] | ||
- | Small Anti-EM Screen Reinforcer I | + | Small EM Shield Reinforcer I |
- | Small Anti-EM Screen Reinforcer I | + | Small EM Shield Reinforcer I |
- | Small Anti-Thermal Screen Reinforcer I</EFT> | + | Small Thermal Shield Reinforcer I</code> |
This Rifter is radically different than the old tackle fit. If you want something easy to do in a fleet, if you want to tackle - you want a Slasher instead. TEST_FREE offers both. This Rifter is designed to do a little bit of damage and survive for a little bit of time. You will be able to take a hit and maybe even help kill things. You should not use this in a large fleet except to shoot hostile tackle/small support. | This Rifter is radically different than the old tackle fit. If you want something easy to do in a fleet, if you want to tackle - you want a Slasher instead. TEST_FREE offers both. This Rifter is designed to do a little bit of damage and survive for a little bit of time. You will be able to take a hit and maybe even help kill things. You should not use this in a large fleet except to shoot hostile tackle/small support. | ||
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=== Fleet Tackle === | === Fleet Tackle === | ||
- | <EFT>[Rifter, Fleet Tackle] | + | <code>[Rifter, Fleet Tackle] |
Nanofiber Internal Structure I | Nanofiber Internal Structure I | ||
Line 131: | Line 63: | ||
200mm AutoCannon I, EMP S | 200mm AutoCannon I, EMP S | ||
200mm AutoCannon I, EMP S | 200mm AutoCannon I, EMP S | ||
- | [empty high slot]</EFT> | + | [empty high slot]</code> |
The empty high slot could be filled with something like a Salvager, Light Missile Launcher, Small Nosferatu, etc. | The empty high slot could be filled with something like a Salvager, Light Missile Launcher, Small Nosferatu, etc. | ||
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=== Italian Arty Rifter Best Rifter === | === Italian Arty Rifter Best Rifter === | ||
- | <EFT>[Rifter, IARBR] | + | <code>[Rifter, IARBR] |
Gyrostabilizer I | Gyrostabilizer I | ||
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[Empty Rig slot] | [Empty Rig slot] | ||
[Empty Rig slot] | [Empty Rig slot] | ||
- | [Empty Rig slot]</EFT> | + | [Empty Rig slot]</code> |
The poor version of the "Arty Wolf Best Wolf". Use it at your own risk. High risk of trolling when you blow up, pay attention! | The poor version of the "Arty Wolf Best Wolf". Use it at your own risk. High risk of trolling when you blow up, pay attention! | ||
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=== Low Sec Piracy === | === Low Sec Piracy === | ||
- | <EFT>[Rifter, Low Sec Piracy] | + | <code>[Rifter, Low Sec Piracy] |
Small Armor Repairer II | Small Armor Repairer II | ||
Line 179: | Line 111: | ||
[Empty Rig slot] | [Empty Rig slot] | ||
[Empty Rig slot] | [Empty Rig slot] | ||
- | [Empty Rig slot]</EFT> | + | [Empty Rig slot]</code> |
This fit is not for tackling, because it fits a short point, and without a Microwarpdrive it will take an eternity to get into scramble range. | This fit is not for tackling, because it fits a short point, and without a Microwarpdrive it will take an eternity to get into scramble range. | ||
What this fit can be used for is for things like can flipping and low sec piracy. Get a drop on your victim in a belt or a planet. Scramble them to turn off their MWD. The Afterburner gives you a chance to keep high transversal even if you are scrammed and webbed. You should expect to die a lot anyway, but you'll have fun and might bag some hilarious kills. | What this fit can be used for is for things like can flipping and low sec piracy. Get a drop on your victim in a belt or a planet. Scramble them to turn off their MWD. The Afterburner gives you a chance to keep high transversal even if you are scrammed and webbed. You should expect to die a lot anyway, but you'll have fun and might bag some hilarious kills. | ||
+ |