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eve:ships:frigates:dramiel [2019/02/15 07:30]
ALargeRock created
eve:ships:frigates:dramiel [2020/06/04 22:13] (current)
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 <WRAP round column alert 60%>​Looking for **[[military:​doctrines:​start|DOCTRINE FITS]]**?</​WRAP>​ <WRAP round column alert 60%>​Looking for **[[military:​doctrines:​start|DOCTRINE FITS]]**?</​WRAP>​
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-{{https://​image.eveonline.com/​Render/​17932_256.png}}+{{https://​image.eveonline.com/​Render/​17932_256.png?nolink}}
 ===== Description ===== ===== Description =====
  
 The Dramiel is the most long-standing and often-used ship design in the Angel Cartel'​s vast repertoire of vessels. ​ A frigate workhorse if ever there was one, this sharp-tusked,​ dangerous beauty can sting unimaginably hard if one is not prepared for its assault. The Dramiel is the most long-standing and often-used ship design in the Angel Cartel'​s vast repertoire of vessels. ​ A frigate workhorse if ever there was one, this sharp-tusked,​ dangerous beauty can sting unimaginably hard if one is not prepared for its assault.
 +====Helpful Information====
 Right now, the dramiel is generally considered to be one of the more overpowered ships in the game - just looking at it you can see why. First of all, the dramiel is fast (and I mean fast)! With no speed mods at all, the dram is capable of over 5km/s (a fully speed fit claw, otherwise the fastest ship in the game, maxes out at around 5.5km/s). With speed mods, a dramiel can do almost 7km/s. It's also very agile, allowing it to reach that speed in very little time at all. The dramiel'​s low mass means that overheating its afterburner provides a massive boost - with a few cheap implants you're potentially looking at speeds of over 9km/s. Right now, the dramiel is generally considered to be one of the more overpowered ships in the game - just looking at it you can see why. First of all, the dramiel is fast (and I mean fast)! With no speed mods at all, the dram is capable of over 5km/s (a fully speed fit claw, otherwise the fastest ship in the game, maxes out at around 5.5km/s). With speed mods, a dramiel can do almost 7km/s. It's also very agile, allowing it to reach that speed in very little time at all. The dramiel'​s low mass means that overheating its afterburner provides a massive boost - with a few cheap implants you're potentially looking at speeds of over 9km/s.
  
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 ===== Overview ===== ===== Overview =====
  
 +Gallente Frigate Skill Bonuses (Per Skill Level):
 +  * 7.5% bonus to Small Projectile Turret tracking speed
  
-**Gallente Frigate Skill Bonuses (Per Skill Level):​**\\ +Minmatar Frigate Skill Bonuses (Per Skill Level): 
-**7.5%** bonus to **Small Projectile Turret** tracking speed +  * 10% bonus to Small Projectile Turret falloff
- +
-**Minmatar Frigate Skill Bonuses (Per Skill Level):**\\ +
-**10%** bonus to **Small Projectile Turret** falloff +
- +
-**Role Bonus:​**\\ +
-**100%** bonus to **Small Projectile Turret** damage\\ +
-**50%** bonus to warp speed and warp acceleration+
  
 +Role Bonus:
 +  * 100% bonus to Small Projectile Turret damage
 +  * 50% bonus to warp speed and warp acceleration
  
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 Small Ancillary Current Router I Small Ancillary Current Router I
-Small Anti-EM Screen ​Reinforcer I+Small EM Shield ​Reinforcer I
 Small Core Defense Field Extender I Small Core Defense Field Extender I
  
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 Small Diminishing Power System Drain I Small Diminishing Power System Drain I
  
-Small Anti-EM Screen ​Reinforcer I+Small EM Shield ​Reinforcer I
 Small Core Defense Field Extender I Small Core Defense Field Extender I
 Small Core Defense Field Extender I Small Core Defense Field Extender I
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 Small Core Defense Field Extender II Small Core Defense Field Extender II
-Small Anti-EM Screen ​Reinforcer II+Small EM Shield ​Reinforcer II
 Small Ancillary Current Router I Small Ancillary Current Router I
  
 Warrior II x3</​code>​ Warrior II x3</​code>​
  
-This is the Dramiel setup from the [http://​www.eveonline.com/​ingameboard.asp?​a=topic&​threadID=1238259&​page=1 ​Batmobiles video], where the pilot flies around in a Dramiel and Cynabal and rapes everything. ​+This is the Dramiel setup from the Batmobiles video (See here: http://​www.eveonline.com/​ingameboard.asp?​a=topic&​threadID=1238259&​page=1), where the pilot flies around in a Dramiel and Cynabal and rapes everything. ​
  
 The Faction Modules are less than 25 million each and absolutely worth it. As for implants, the pilot used a full set of low-grade Snakes and a Zor's Custom Navigation Link would also help a lot. The Faction Modules are less than 25 million each and absolutely worth it. As for implants, the pilot used a full set of low-grade Snakes and a Zor's Custom Navigation Link would also help a lot.
eve/ships/frigates/dramiel.1550215816.txt.gz · Last modified: 2019/02/15 07:30 by ALargeRock