User Tools

Site Tools


eve:ships:frigates:ares

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
eve:ships:frigates:ares [2019/02/15 09:27]
ALargeRock created
eve:ships:frigates:ares [2021/11/11 14:48] (current)
Barrick [Helpful Information]
Line 2: Line 2:
 <WRAP round column alert 60%>​Looking for **[[military:​doctrines:​start|DOCTRINE FITS]]**?</​WRAP>​ <WRAP round column alert 60%>​Looking for **[[military:​doctrines:​start|DOCTRINE FITS]]**?</​WRAP>​
 ---- ----
-{{https://​image.eveonline.com/​Render/​11202_256.png}}+{{https://​image.eveonline.com/​Render/​11202_256.png?nolink}}
 ===== Description ===== ===== Description =====
  
Line 10: Line 10:
  
 Unlike most Gallente ship manufacturers,​ Roden Shipyards tends to favor missiles over drones and their ships are generally faster than other Gallente ships in their class. They generally have a substantial amount of hull modification options but limited electronic systems.  ​ Unlike most Gallente ship manufacturers,​ Roden Shipyards tends to favor missiles over drones and their ships are generally faster than other Gallente ships in their class. They generally have a substantial amount of hull modification options but limited electronic systems.  ​
- +====Helpful Information==== 
-Great for small gang and large fleet fights. Your speed and sig radius are your tank which makes the deadspace MWD very important. Can swap the Targeting Subcontroller rig for another Ionic Field Projector for more range if you are getting point bonuses. Whore gun for fun, salvagers because you're an optimist. If drugs are your thing, X-Instinct for big fights, Quafe Zero for small gang.+Great for small gang and large fleet fights. Your speed and sig radius are your tank which makes the deadspace MWD very important. Can swap the Targeting Subcontroller rig for another Ionic Field Projector for more range if you are getting point bonuses. Whore gun for fun, salvagers because you're an optimist. If drugs are your thing, X-Instinct for big fights, Quafe Zero Classic ​for small gang.
  
 ---- ----
 ===== Overview ===== ===== Overview =====
  
 +Gallente Frigate Skill Bonuses (Per Skill Level):
 +  * 10% bonus to Small Hybrid Turret optimal range
 +  * 10% bonus to Small Hybrid Turret tracking speed
  
-Gallente Frigate Skill Bonuses (Per Skill Level):\\ +Interceptors Skill Bonuses (Per Skill Level): 
-10% bonus to Small Hybrid Turret optimal range\\ +  ​* ​15% reduction in Microwarpdrive signature radius penalty 
-10% bonus to Small Hybrid Turret tracking speed +  ​* ​5% bonus to Warp Scrambler and Warp Disruptor optimal range
- +
-Interceptors Skill Bonuses (Per Skill Level):\\ +
-15% reduction in Microwarpdrive signature radius penalty\\ +
-5% bonus to Warp Scrambler and Warp Disruptor optimal range +
- +
-Role Bonus:\\ +
-80% reduction in Propulsion Jamming systems activation cost\\ +
-Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator, and Mobile Small, Medium, and Large Warp Disruptor+
  
 +Role Bonus:
 +  * 80% reduction in Propulsion Jamming systems activation cost
 +  * Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator, and Mobile Small, Medium, and Large Warp Disruptor
  
 ---- ----
Line 39: Line 37:
       * Navigation II       * Navigation II
   * Spaceship Command III   * Spaceship Command III
- 
  
 ---- ----
eve/ships/frigates/ares.1550222827.txt.gz · Last modified: 2019/02/15 09:27 by ALargeRock