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eve:ship_modules:shield_mid_modules [2017/02/11 23:12] conscript [Disadvantages] |
eve:ship_modules:shield_mid_modules [2017/02/26 23:39] conscript [Shield Boosters] |
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=====Overview===== | =====Overview===== | ||
These modules will restore, extend, or increase the resistance of your shields. Finding a proper balance between shield extenders, shield hardeners, and shield rechargers is essential for a passive shield tank. Shield Tanking focuses on maximizing your shields' ability to withstand and/or repair damage. | These modules will restore, extend, or increase the resistance of your shields. Finding a proper balance between shield extenders, shield hardeners, and shield rechargers is essential for a passive shield tank. Shield Tanking focuses on maximizing your shields' ability to withstand and/or repair damage. | ||
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- | =====Advantages===== | ||
- | * Shields heal themselves over time at a natural recharge rate. Armor and Hull damage taken is going to sit there until it is repaired. | ||
- | * After shields are exhausted there is still some armor and hull remaining, leaving a little more room for error. | ||
- | * Active shield boosters repair faster than active armor repairers, meaning you can effectively tank more incoming DPS | ||
- | * Shield tank modules & rigs don't affect your speed or maneuverability, thus keeping you fast and agile. | ||
- | * Low slots are left free for damage modules, etc. | ||
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Active module which restores shields. | Active module which restores shields. | ||
***Variation:** Ancillary Shield Boosters | ***Variation:** Ancillary Shield Boosters | ||
- | *Active module that can be loaded with Cap Boosters to very efficiently repair shields, but with a long reload time. | + | *Active module that can be loaded with Cap Boosters to very efficiently repair shields, but with a long reload time. |
====Shield Boost Amplifiers==== | ====Shield Boost Amplifiers==== |