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eve:industry:planetary_interaction:start [2017/02/11 16:35]
conscript [Planets =]
eve:industry:planetary_interaction:start [2019/02/19 02:18] (current)
Gabrielcheco [Planetary Interaction]
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 ===== Planetary Interaction ===== ===== Planetary Interaction =====
 +{{:​eve:​industry:​planetary_interaction:​164265404-eve-online-wallpapers.jpg?​400|}}
  
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 We're keeping this simple so using a single planet P2 production chain is the best way to go. You'll generally want to use something very similar to either the Standard Setup or the Navi Setup as listed below in Planet Setup Types. If you're doing something other than the P0->P2 setup, you should have a reason other than just money. ​ Generally the only exceptions to this are Microfiber Shielding, Polyaramids,​ and Silicate glass for P2s, and production planets for P3s and P4s, which have alternate setups listed in those Planet Setup Types. ​ The number of storage facilities can generally be adjusted to preference. We're keeping this simple so using a single planet P2 production chain is the best way to go. You'll generally want to use something very similar to either the Standard Setup or the Navi Setup as listed below in Planet Setup Types. If you're doing something other than the P0->P2 setup, you should have a reason other than just money. ​ Generally the only exceptions to this are Microfiber Shielding, Polyaramids,​ and Silicate glass for P2s, and production planets for P3s and P4s, which have alternate setups listed in those Planet Setup Types. ​ The number of storage facilities can generally be adjusted to preference.
  
-Make sure we own the POCOs you're going to use.  You never know when another alliance will decide to change their taxes on neutrals to 99%.  Also, you can't tell if they'​ll let you use their pocos until *after* you've already put a command center on the planet.+Make sure we own the **[[eve:​structures:​player_owned_customs_office|POCOs]]** you're going to use.  You never know when another alliance will decide to change their taxes on neutrals to 99%.  Also, you can't tell if they'​ll let you use their [[eve:​structures:​player_owned_customs_office|pocos]] until *after* you've already put a command center on the planet.
  
 Also be sure that the planet you're going to use isn't horribly overcrowded (say, > 15 people). ​ You can tell this by viewing the planet in planet mode, right click, and select "Show other Command Centers"​ or something similar. ​ Look around the planet to make sure there aren't 50 pre-existing installations competing for your resources. ​ Generally it's only extremely common systems, such as staging, that have this issue. Also be sure that the planet you're going to use isn't horribly overcrowded (say, > 15 people). ​ You can tell this by viewing the planet in planet mode, right click, and select "Show other Command Centers"​ or something similar. ​ Look around the planet to make sure there aren't 50 pre-existing installations competing for your resources. ​ Generally it's only extremely common systems, such as staging, that have this issue.
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 <WRAP center round info 60%> <WRAP center round info 60%>
-  * When choosing planets try and stay away from planets with a large diameter, linking up your installations will use up a lot of Powergrid and CPU. +When choosing planets try and stay away from planets with a large diameter, linking up your installations will use up a lot of Powergrid and CPU.\\  
-  ​* ​Gas planets suck... they normally have a large diameter and the resources deplete fairly quickly.+ 
 +Gas planets suck... they normally have a large diameter and the resources deplete fairly quickly.
 </​WRAP>​ </​WRAP>​
  
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   * [[http://​picommodityrelations.comyr.com/​pi.html|Material Amounts]]   * [[http://​picommodityrelations.comyr.com/​pi.html|Material Amounts]]
   * [[http://​eveplanets.com/​eve/​system/​index/?​show=u-hv|List of Planets by System]]   * [[http://​eveplanets.com/​eve/​system/​index/?​show=u-hv|List of Planets by System]]
 +  * {{eve:​industry:​planetary_interaction:​pi_p2.png?​linkonly|Handy chart of where to find raw materials}}
 +  * {{eve:​industry:​planetary_interaction:​pi_commodityusage.png?​linkonly|Handy chart of general PI usage}}
 +  * {{eve:​industry:​planetary_interaction:​pi_p4planetaryrequirements.png?​linkonly|Handy chart of P4 Planet requirements}}
 +  * {{eve:​industry:​planetary_interaction:​pi_tree_all.png?​linkonly|Handy full chart of PI}}
  
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eve/industry/planetary_interaction/start.1486830932.txt.gz · Last modified: 2017/02/11 16:35 by conscript