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eve:industry:manufacturing:start [2017/02/11 17:25]
conscript [Overview]
eve:industry:manufacturing:start [2021/04/03 22:31] (current)
KiloCrimson
Line 9: Line 9:
     *A **[[eve:​industry:​blueprints|blueprint]]** for an item to be produced     *A **[[eve:​industry:​blueprints|blueprint]]** for an item to be produced
     *Minerals and/or components needed to produce the item     *Minerals and/or components needed to produce the item
-    *A factory slot on a station ​or a POS+    *A factory slot on a station
  
 The blueprint may be a blueprint original or a blueprint copy, and the level of PE or ME research of the blueprint will govern how long the manufacturing process takes and how much it costs in materials. As well, many skills affect manufacturing - Mass Production and Advanced Mass Production give a player the ability to run additional manufacturing jobs, Production Efficiency reduces costs, **[[eve:​industry:​start|Industry]]** makes manufacturing take less time, and Supply Chain Management allows for remote operation of manufacturing jobs. The blueprint may be a blueprint original or a blueprint copy, and the level of PE or ME research of the blueprint will govern how long the manufacturing process takes and how much it costs in materials. As well, many skills affect manufacturing - Mass Production and Advanced Mass Production give a player the ability to run additional manufacturing jobs, Production Efficiency reduces costs, **[[eve:​industry:​start|Industry]]** makes manufacturing take less time, and Supply Chain Management allows for remote operation of manufacturing jobs.
  
-In order to start a job, all the necessary components must be present in the same station/​POS,​ including enough materials for the desired number of runs, and in the case of a NPC factory, an ISK payment must be made to rent the factory slot. After all runs are completed, the manufacturing job will be finished, and the manufactured goods will be available in the station. ​+In order to start a job, all the necessary components must be present in the same citadel/station/​POS,​ including enough materials for the desired number of runs, and in the case of a NPC factory, an ISK payment must be made to rent the factory slot. After all runs are completed, the manufacturing job will be finished, and the manufactured goods will be available in the station. ​ 
 + 
 +---- 
 + 
 +===== Manufacturing Locations ===== 
 + 
 +You can produce items in the following locations:​ 
 + 
 +  * Station / Outpost 
 +  * Player Owned Starbase (POS) 
 +  * Citadel / Engineering Complex 
 + 
 +<WRAP center round info 60%> 
 +When creating things in POS and ECs, you may require special rigs or modules to make different kinds of things (ships, modules, etc). 
 +</​WRAP>​
  
 ---- ----
eve/industry/manufacturing/start.1486833946.txt.gz · Last modified: 2017/02/11 17:25 by conscript