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eve:industry:manufacturing:capitals [2017/02/11 06:47]
conscript
eve:industry:manufacturing:capitals [2017/02/11 07:08] (current)
conscript [Overview]
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-Capital ship construction can be an extremely lucrative businessalthough requiring a large initial investment, and, depending ​on what capital ​you are constructingmay need to be based in losec, ​or even sovereign nullsec.+=====Overview===== 
 +Capital ​ships are built from capital ​ship componentswhich are in turn [[eve:​industry:​manufacturing:​start|manufactured]] from minerals. There is no restriction ​on where capital ​ship components can be builtand apart from the increased skill requirement there is no difference from other [[eve:​industry:​manufacturing:​t1|T1 manufacturing]]. Freighters and the Orca can then be constructed ​in any manufacturing facility using the relevant T1 ship BPO or BPC, from the components previously built.
  
-  * Capital Ship Construction (14x) is required in order to build capital ships or capital ship components. The following levels unlock the following blueprints:​ +----
-  * **Level 1:** All capital ship components, all capital modules, freighters, Orca +
-  * **Level 3:** Carriers, Dreadnoughts,​ Fighters, Fighter-Bombers +
-  * **Level 4:** Supercarriers,​ Jump Freighters, Rorqual +
-  * **Level 5:** Titans+
  
 +=====Skills=====
 +Capital ship construction can be an extremely lucrative business, although requiring a large initial investment, and, depending on what capital you are constructing,​ may need to be based in losec, or even sovereign nullsec.
  
-Capital ships are built from capital ship components, which are in turn manufactured from mineralsThere is no restriction on where capital ​ship components ​can be builtand apart from the increased skill requirement there is no difference from other T1 manufacturing. ​Freighters ​and the Orca can then be constructed in any manufacturing facility using the relevant T1 ship BPO or BPCfrom the components previously built.+  * Capital ​Ship Construction (14x) is required in order to build capital ​ships or capital ship components. ​The following levels unlock the following blueprints:​ 
 +    * **Level 1:** All Capital ​ship components ​and modules, FreightersOrca 
 +    * **Level 3:** Carriers, Dreadnoughts,​ FightersFighter-Bombers 
 +    * **Level 4:** Supercarriers,​ Jump Freighters, Rorqual 
 +    * **Level 5:** Titans
  
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 =====Supercapital Construction===== =====Supercapital Construction=====
-Supercarriers and titans ​cannot even dock in stations, never mind enter hisec, and so you cannot build them in stations either. They must be built at a Supercapital Ship Assembly Array. This assembly array does not contain any bonuses to construction (supercapital construction takes an exceedingly long time). It may only be anchored in systems where your alliance holds sovereignty,​ and has upgraded that sovereignty to allow supercapital construction facilities.+Supercarriers and Titans ​cannot even dock in stations, never mind enter hisec, and so you cannot build them in stations either. They must be built at a Supercapital Ship Assembly Array. This assembly array does not contain any bonuses to construction (supercapital construction takes an exceedingly long time). It may only be anchored in systems where your alliance holds sovereignty,​ and has upgraded that sovereignty to allow supercapital construction facilities.
 Because supercapital ship construction is POS-based, this means it is vulnerable to attack, unless you can defend your POS effectively. Many titans have been '​aborted'​ by a hostile force destroying the POS and assembly array during construction. Because supercapital ship construction is POS-based, this means it is vulnerable to attack, unless you can defend your POS effectively. Many titans have been '​aborted'​ by a hostile force destroying the POS and assembly array during construction.
  
eve/industry/manufacturing/capitals.1486795637.txt.gz · Last modified: 2017/02/11 06:47 by conscript