Table of Contents
Blood Raiders Yard
Shipyard Yard
First Wave
Second Wave
Third Wave
Fourth Wave
Fifth Wave
Silo Yard
First Wave
Second Wave
Third Wave
Fourth Wave
Fifth Wave
Blood Raiders Yard
Faction: Blood
Location: Lowsec
Damage Dealt: Thermal/EM
Shipyard Yard
First Wave
2 Blood Heavy Missile Battery
3-4 Cruiser (Corpum Arch Priest / Arch Sage) - Trigger
Second Wave
3-4 Cruiser (Corpum Arch Templar / Revenant) - Tracking Disruptor
Third Wave
2-3 Cruiser (Corpum Arch Priest / Arch Sage)
2-3 Frigates (Corpii Diviner / Engraver / Raider / Reaver)
Fourth Wave
2-4 Cruiser (Corpum Arch Templar / Revenant) - Tracking Disruptor
2-4 Destroyer (Corpior Cleric / Converter / Devoter / Friar / Templar / Visionary)
Fifth Wave
2-3 Cruiser (Corpum Arch Priest / Arch Sage)
2-3 Destroyer (Corpior Cleric / Converter / Devoter / Friar / Templar / Visionary)
Silo Yard
First Wave
3-4 Cruiser (Corpum Dark Priest / Shadow Sage)
3-4 Destroyer (Corpior Cleric / Converter / Devoter / Friar / Templar)
Second Wave
1 Blood Heavy Missile Battery - triggers a second battery
1-2 Battleships (Corpus Archon / Prophet)
1-2 Cruiser (Corpum Dark Priest / Shadow Sage)
Third Wave
2-3 Battlecruiser (Corpatis Exorcist / Phantom)
2-3 Cruiser (Corpum Arch Priest / Arch Sage / Dark Priest / Shadow Sage)
Fourth Wave
2-3 Cruiser (Corpum Arch Templar / Revenant) - Tracking Disruptor
Fifth Wave
2-3 Cruiser (Corpum Arch Templar / Revenant) - Tracking Disruptor
3 Elite Frigates (Elder Corpii Diviner / Engraver / Raider / Reaver)