=====Attributes===== ---- =====Overview==== Attributes show the strength of a pilot's "brain" power. This allows them to train skills at a faster pace. Your current attributes can be seen in the character sheet under the Attributes section. You can increase your attributes by using [[eve:implants_and_boosters:implants|Implants]]. ---- =====Skill Attributes===== Each skill has both a primary and secondary attribute. To view these attributes look under the Show Info for the skill and attributes tab. It will tell you both the primary and secondary skills. The formula for the speed of skill training (points per minute) is:(primary attribute + secondary attribute/2) Attributes don't contribute to how well the skill will be used. They only determine how fast you can train the skill(s) with your current set. There are 5 attributes that affect your learning speed. Intelligence, Memory, Charisma, Willpower, Perception. Some of these attribute are more useful for a specific career then others. ---- =====Attributes in EVE===== * **Intelligence** is primarily used for training in the categories of Electronics, Engineering, Navigation, Mechanic and Science. It is the secondary attribute for a lot of Social and Industry skills also. * **Memory** is primarily used for the categories of Industry, Corporation Management and Drones. It is also secondary for many skills in Engineering, Mechanic, Electronics and Trade. * **Charisma** is primarily used for Leadership, Social and Trade skills. It is secondary for skills in Corporation Management. * **Willpower** is primarily used for Leadership and Trade. It is secondary for skills in Gunnery, Missile Launcher Operation and Spaceship Command. * **Perception** is primarily used for Gunnery, Missile Launcher Operation and Spaceship Command skills. It is secondary for Drones and Navigation. ---- ====Attributes and Skill Groups==== ^ Group ^ Attributes ^ | Corporation Management | Memory, Charisma | | Drones | Memory, Perception | | Electronics | Intelligence, Memory | | Engineering | Intelligence, Memory | | Gunnery | Perception, Willpower | | Industry | Memory, Intelligence | | Leadership | Charisma, Willpower | | Mechanic | Intelligence, Memory | | Missiles | Perception, Willpower | | Navigation | Intelligence, Perception | | Planet Management | Intelligence, Memory/Charisma, Intelligence | | Science | Mostly Intelligence, Memory | | Social | Charisma, Intelligence | | Spaceship Command | Perception, Willpower/Willpower, Perception | | Trade | Willpower, Charisma/Charisma, Memory | There are only three science skills are not Intelligence/Memory. Doomsday Operation is Willpower and Intelligence, Infomorph Psychology is Charisma and Willpower, and Research Project Management is Memory and Charisma.