======Oneiros====== =====Overview===== Of all the logistics ships, the oneiros is the least predictable. Like the scimitar, this is a solo logistics ship designed to operate independently, and compared to the guardian it sacrifices high slots for extra mids (giving it a 4/4/5 slot layout) and receives a speed boost too, making it proficient for use with high speed armour gangs - something that the guardian tends to struggle with. These improvements come at a price however, and without the mutual energy transfer that the guardian relies upon the oneiros needs to provide it's own capacitor. Source: http://www.evealtruist.com/2011/10/know-your-enemy-logistics.html =====Required skills===== * Gallente Cruiser V * Gallente Destroyer III * Gallente Frigate III * Spaceship Command I * Spaceship Command II * Logistics Cruisers I * Signature Analysis V * CPU Management I * Long Range Targeting V * CPU Management II * Spaceship Command III =====Ship Description===== Designed specifically as an armor augmenter, the Oneiros provides added defensive muscle to fighters on the front lines. Additionally, its own formidable defenses make it a tough nut to crack. Breaking through a formation supported by an Oneiros is no mean feat. Developer: Roden Shipyards Deciding that added defensive capabilities would serve to strengthen the overall effectiveness of Gallente ships, who traditionally have favored pure firepower over other aspects, Roden Shipyards came up with the Oneiros. Intrigued, Gallente Navy officials are reportedly considering incorporating this powerful defender into their fleet formations. =====Bonuses===== Gallente Cruiser Skill Bonus * 150% bonus to Remote Armor Repair Systems and Tracking link range per level * 20% bonus to Armor Maintenance Bot transfer amount per level Logistics Skill Bonus * 15% reduction in Shield Transport and Energy Transfer Array capacitor use per level * 10% bonus to Tracking Link efficiency per level Role Bonus * -65% power need for Remote Armor Repair Systems =====Fittings=====